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<blockquote data-quote="The Firstborn" data-source="post: 674416" data-attributes="member: 9767"><p>Hi Damon,</p><p></p><p>Nice to know that this post actually got a response. Let me tell you about my group.</p><p></p><p>My cousin Mike - Fighters, Barbarians, & Rogues are his preference. He is a meat and potatoes guy. He doesn't mind his warrior types taking damage and tries to think like a rogue when he plays one.</p><p></p><p>My friend Mark - Likes Paladins, Rangers, and Wizards. Studious type of guy. Likes to prepare in advance and his wizards usually have a variety of spells as opposed to one dimensional fireball slingers. New DM trying to get his bearings. He is slowly moving us through the WOTC 1st to 20th modules. We completed the 'Sunless Citadel' are currently still in the first stage of the 'Forge of Fury'. He uses the 28 point system.</p><p></p><p>My friend Tom - Not sure. He will be getting added to the group when he can get a week day job.</p><p></p><p>Myself - DM and when I play I usually am the cleric. I tend to be the moral compass of the group. Not to say that I am a goody to shoes just that I have to remind them every once in awhile that even though it is a game good is good and evil is evil. I enjoy playing and DMing so I am flexible. I have been running them through the 'Return to the Temple of Elemental Evil'. Because they started at 3rd level I allowed 30 points, each score had to be even and then add 1 whole point to 3 stats. This package allows each PC to have three even and three odd stats, a bonus of an one or two pluses to one or two stats, and in addition gives the PC an opportunity for bonus increases at 4th, 8th, and 12th when they get their additional stat points.</p><p></p><p>I also started to test a module idea I have been working on. Essentially I don't make a point of telling the PC's who are the bad guys are. Usually adventures are as follows.</p><p></p><p> Come in to town. Something happens or has been happening and the PC's are asked to investigate etc...</p><p></p><p>Not in this module. It is centered around a small kingdom that has seen a lot in feuding amongst the local warlords since the death of the king 10 years ago. He left behind a kingdom needing a strong ruler and no heir. The warlords, several believing that they have the right to rule, have taken to making alliances and taxing the common folk so that they can wage petty wars against one another by hiring mercenaries. Unknown to anyone another force was on the move in the wilderness and it has recently struck and taken possession of several of the frontier fiefs. The new holder of these fiefs has lowered taxes and provides troops to keep the peace. The 'rightful' lords of these lost fiefs are attempting to unite the remaining lords in order to fight a war to regain their lands. In addition, bandits have arrived in the region but they only rob the very wealthy and adventurers for their excess coin and magical items. The towns people within the conquered areas have different opinions about what is going. Some are okay with the mysterious new lord due to tax relief and protection but others want to go back to the old way as they are uncomfortable with not knowing to whom they owe fealty. Where do the PC's come into the picture. It all depends on what brings them there and what they decide to do once they get there. They could get waylaid and thus decide to go after their goods. They could help the lords by taking on scouting duties. Or they could investigate the whereabouts of a townsman's missing relative after the recent battles. I am setting this back drop up in a way which will allow for a lot of versatility in the PC's actions and will have to make a decision on what to do with what they find out by deciding to take a side or simply walk away from the whole affair. Initially there is no 'good guy' or 'bad guy' and who gets labeled what is up to the PC's experience.</p><p></p><p>You can e-mail me at <a href="mailto:thernandez@tesoropetroleum.com">thernandez@tesoropetroleum.com</a> (work) or at <a href="mailto:tchjht@earthlink.net">tchjht@earthlink.net</a> (home). I have already e-mailed you this same post and that e-mail has my contact phone numbers.</p></blockquote><p></p>
[QUOTE="The Firstborn, post: 674416, member: 9767"] Hi Damon, Nice to know that this post actually got a response. Let me tell you about my group. My cousin Mike - Fighters, Barbarians, & Rogues are his preference. He is a meat and potatoes guy. He doesn't mind his warrior types taking damage and tries to think like a rogue when he plays one. My friend Mark - Likes Paladins, Rangers, and Wizards. Studious type of guy. Likes to prepare in advance and his wizards usually have a variety of spells as opposed to one dimensional fireball slingers. New DM trying to get his bearings. He is slowly moving us through the WOTC 1st to 20th modules. We completed the 'Sunless Citadel' are currently still in the first stage of the 'Forge of Fury'. He uses the 28 point system. My friend Tom - Not sure. He will be getting added to the group when he can get a week day job. Myself - DM and when I play I usually am the cleric. I tend to be the moral compass of the group. Not to say that I am a goody to shoes just that I have to remind them every once in awhile that even though it is a game good is good and evil is evil. I enjoy playing and DMing so I am flexible. I have been running them through the 'Return to the Temple of Elemental Evil'. Because they started at 3rd level I allowed 30 points, each score had to be even and then add 1 whole point to 3 stats. This package allows each PC to have three even and three odd stats, a bonus of an one or two pluses to one or two stats, and in addition gives the PC an opportunity for bonus increases at 4th, 8th, and 12th when they get their additional stat points. I also started to test a module idea I have been working on. Essentially I don't make a point of telling the PC's who are the bad guys are. Usually adventures are as follows. Come in to town. Something happens or has been happening and the PC's are asked to investigate etc... Not in this module. It is centered around a small kingdom that has seen a lot in feuding amongst the local warlords since the death of the king 10 years ago. He left behind a kingdom needing a strong ruler and no heir. The warlords, several believing that they have the right to rule, have taken to making alliances and taxing the common folk so that they can wage petty wars against one another by hiring mercenaries. Unknown to anyone another force was on the move in the wilderness and it has recently struck and taken possession of several of the frontier fiefs. The new holder of these fiefs has lowered taxes and provides troops to keep the peace. The 'rightful' lords of these lost fiefs are attempting to unite the remaining lords in order to fight a war to regain their lands. In addition, bandits have arrived in the region but they only rob the very wealthy and adventurers for their excess coin and magical items. The towns people within the conquered areas have different opinions about what is going. Some are okay with the mysterious new lord due to tax relief and protection but others want to go back to the old way as they are uncomfortable with not knowing to whom they owe fealty. Where do the PC's come into the picture. It all depends on what brings them there and what they decide to do once they get there. They could get waylaid and thus decide to go after their goods. They could help the lords by taking on scouting duties. Or they could investigate the whereabouts of a townsman's missing relative after the recent battles. I am setting this back drop up in a way which will allow for a lot of versatility in the PC's actions and will have to make a decision on what to do with what they find out by deciding to take a side or simply walk away from the whole affair. Initially there is no 'good guy' or 'bad guy' and who gets labeled what is up to the PC's experience. You can e-mail me at [email]thernandez@tesoropetroleum.com[/email] (work) or at [email]tchjht@earthlink.net[/email] (home). I have already e-mailed you this same post and that e-mail has my contact phone numbers. [/QUOTE]
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