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<blockquote data-quote="Noctos" data-source="post: 5488838" data-attributes="member: 6671455"><p>i know no one has heard from me and the game is still on. the world history will be placed in the next 36 hours or so along with a few rule alterations that i run with.</p><p></p><p>but to give you a quick sample of what to expect. here are 4 examples </p><p></p><p><strong><span style="color: #ff0000">1</span></strong> No mage spell stops gaining power or improvements as you increase lvl (<em>magic missile use to stop getting stronger at level ten but i have never be able to under stand why a lvl 15 mage still cast magic missile as a lvl 10 wizard.)</em></p><p><span style="color: Red"><strong>2</strong></span> Mages will be-able to cast spells directly out of there spell books a long with what is memorized . </p><p>three guild lines</p><p>1: you can read <strong>half</strong> as many spells out of your book each day as you could memorize</p><p>2: The casting time is doubled</p><p>3: Reading spell directly from the spell book may cause physical damage to spell book </p><p></p><p><strong><span style="color: #ff0000">3</span></strong> No race or class honestly has lvl restrictions. (dnd did it as a way to balance the game but i don't understand why if at 200 years old a elf reaches lvl 15 or what ever he will never no matter how hard he tries grow more powerful.)</p><p></p><p><strong><span style="color: Red">4</span></strong> I do not base henchmen or servants entirely on charisma. The amount of amazing feats and wondrous conquests you have performed will increase the amount people willing to fallow you <em>(If you got to lvl 10 or better doing nothing but killing goblin and kobold dens don't expect as many people to seek you out; as if you slay-ed the ancient beholder that had roamed the plains for the last 100 years known for destroying all that it encountered)</em></p></blockquote><p></p>
[QUOTE="Noctos, post: 5488838, member: 6671455"] i know no one has heard from me and the game is still on. the world history will be placed in the next 36 hours or so along with a few rule alterations that i run with. but to give you a quick sample of what to expect. here are 4 examples [B][COLOR="#ff0000"]1[/COLOR][/B] No mage spell stops gaining power or improvements as you increase lvl ([I]magic missile use to stop getting stronger at level ten but i have never be able to under stand why a lvl 15 mage still cast magic missile as a lvl 10 wizard.)[/I] [COLOR="Red"][B]2[/B][/COLOR] Mages will be-able to cast spells directly out of there spell books a long with what is memorized . three guild lines 1: you can read [B]half[/B] as many spells out of your book each day as you could memorize 2: The casting time is doubled 3: Reading spell directly from the spell book may cause physical damage to spell book [B][COLOR="#ff0000"]3[/COLOR][/B] No race or class honestly has lvl restrictions. (dnd did it as a way to balance the game but i don't understand why if at 200 years old a elf reaches lvl 15 or what ever he will never no matter how hard he tries grow more powerful.) [B][COLOR="Red"]4[/COLOR][/B] I do not base henchmen or servants entirely on charisma. The amount of amazing feats and wondrous conquests you have performed will increase the amount people willing to fallow you [I](If you got to lvl 10 or better doing nothing but killing goblin and kobold dens don't expect as many people to seek you out; as if you slay-ed the ancient beholder that had roamed the plains for the last 100 years known for destroying all that it encountered)[/I] [/QUOTE]
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