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<blockquote data-quote="ediz" data-source="post: 6927967" data-attributes="member: 6761943"><p>Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at <a href="http://www.wolflair.com" target="_blank">http://www.wolflair.com</a></p><p>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.</p><p>STR +1 STRENGTH 13</p><p>DEX +3 DEXTERITY 16</p><p>CON 0 CONSTITUTION 10</p><p>INT +3 INTELLIGENCE 16</p><p>WIS +1 WISDOM 12</p><p>CHA +1 CHARISMA 12</p><p>(CONSTITUTION) = +2 FORTITUDE +2</p><p>R(DEEXFTELREITYX) +8 = +4 +3 +1</p><p>(WWISIDLOLM) +1 = +1</p><p>Energy Resistance, Cold (5) Energy Resistance, Fire (5)</p><p>Energy Resistance, Electricity (5)</p><p>Crit: 19-20/×2</p><p>Rng: 10'</p><p>Light, P/S</p><p>Main hand: +1, 1d4+1</p><p>Dagger</p><p>Ranged: +3, 1d4+1</p><p>Crit: 19-20/×2</p><p>Rng: 10'</p><p>Light, P/S</p><p>Main hand: +1, 1d4+1</p><p>Dagger</p><p>Ranged: +3, 1d4+1</p><p>Crit: 19-20/×2</p><p>Rng: 10'</p><p>Light, P/S</p><p>Main hand: +1, 1d4+1</p><p>Dagger</p><p>Ranged: +3, 1d4+1</p><p>16 = +3 +3</p><p>1013 13</p><p>AC</p><p>Armor Dex Deflec Dodge</p><p>Flat-Footed AC</p><p>Shield Size Natur Misc</p><p>Touch AC</p><p>Total</p><p>Ability Score Modifier Temporary</p><p>Lawful Neutral Outsider (Native); Age: 74; Height: 5' 4";</p><p>Weight: 140lb.; Eyes: Blue; Hair: Red; Skin: Pale</p><p>Female Tiefling Rogue (Investigator) 1/Machinesmith 1</p><p>- CL2 - CR 1</p><p>+1 = - +1 - -</p><p>14 = 10 - +1 +3 -</p><p>CM Bonus</p><p>BAB Strength Size Misc</p><p>CM Defense</p><p>BAB Strength Dexterity Size</p><p>Jeanne de Molllere</p><p>+0 14</p><p>+3</p><p>Base Attack HP</p><p>Damage / Current HP</p><p>Initiative</p><p>Speed 30 ft</p><p>Player: Alisa</p><p>Saving Throw Total Base Ability Resist Misc Temp Notes</p><p>Skill Name Total Ability Ranks Temp</p><p>Acrobatics +7 DEX (3) 1</p><p>Appraise +3 INT (3) -</p><p>Charming: +1 vs. characters who could be attracted to you</p><p>Bluff +7 CHA (1) 1</p><p>Climb +1 STR (1) -</p><p>Craft (alchemy) +11 INT (3) 1</p><p>Craft (firearms) +7 INT (3) 1</p><p>Charming: +1 vs. characters who could be attracted to you</p><p>Diplomacy +5 CHA (1) 1</p><p>Disable Device +9 DEX (3) 1</p><p>Disguise +1 CHA (1) -</p><p>Escape Artist +7 DEX (3) 1</p><p>Fly +3 DEX (3) -</p><p>Heal +1 WIS (1) -</p><p>Intimidate +1 CHA (1) -</p><p>Knowledge (dungeoneering) +7 INT (3) 1</p><p>Knowledge (engineering) +7 INT (3) 1</p><p>Knowledge (geography) +7 INT (3) 1</p><p>Knowledge (local) +7 INT (3) 1</p><p>Knowledge (nature) +7 INT (3) 1</p><p>Knowledge (planes) +7 INT (3) 1</p><p>Linguistics +7 INT (3) 1</p><p>Perception +5 WIS (1) 1</p><p>Ride +3 DEX (3) -</p><p>Sense Motive +5 WIS (1) 1</p><p>Sleight of Hand +7 DEX (3) 1</p><p>Stealth +9 DEX (3) 1</p><p>Survival +1 WIS (1) -</p><p>Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at <a href="http://www.wolflair.com" target="_blank">http://www.wolflair.com</a></p><p>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.</p><p>Experience & Wealth</p><p>Experience Points: 2000/5000</p><p>Current Cash: 150 gp</p><p>Total Weight Carried: 48/150lbs, Light Load</p><p>(Light: 50 lbs, Medium: 100 lbs, Heavy: 150 lbs)</p><p>Gear</p><p>Artisan's outfit (Free) -</p><p>Artisan's tools, masterwork (Craft [locks]) 5 lbs</p><p>Backpack (empty) 2 lbs</p><p>Crossbow bolts x20 0.1 lbs</p><p>Dagger 1 lb</p><p>Dagger 1 lb</p><p>Dagger 1 lb</p><p>Dagger 1 lb</p><p>Dagger 1 lb</p><p>Flint and steel -</p><p>Heavy crossbow 8 lbs</p><p>Leaf armor 10 lbs</p><p>Masterwork dagger 1 lb</p><p>Masterwork rapier 2 lbs</p><p>Crit: 19-20/×2</p><p>Rng: 10'</p><p>Light, P/S</p><p>Main hand: +1, 1d4+1</p><p>Dagger</p><p>Ranged: +3, 1d4+1</p><p>Crit: 19-20/×2</p><p>Rng: 10'</p><p>Light, P/S</p><p>Main hand: +1, 1d4+1</p><p>Dagger</p><p>Ranged: +3, 1d4+1</p><p>Crit: 19-20/×2</p><p>Rng: 120'</p><p>2-hand, P</p><p>Heavy crossbow</p><p>Ranged: -1, 1d10</p><p>Ranged, both hands: +3, 1d10</p><p>Crit: 19-20/×2</p><p>Rng: 10'</p><p>Light, P/S</p><p>Main hand: +2, 1d4+1</p><p>Masterwork dagger</p><p>Ranged: +4, 1d4+1</p><p>Crit: 18-20/×2</p><p>1-hand, P</p><p>Main hand: +2, 1d6+1</p><p>Both hands: +2, 1d6+1</p><p>Masterwork rapier</p><p>+3 Max Dex: +5, Armor Check: -</p><p>Spell Fail: 15%, Light</p><p>Leaf armor</p><p>Skill Name Ranks Temp</p><p>Skills</p><p>Total Ability</p><p>Swim +1 STR (1) -</p><p>Use Magic Device +5 CHA (1) 1</p><p>Feats</p><p>Armor Proficiency (Light)</p><p>Prodigy (Craft [alchemy], Craft [firearms])</p><p>Rogue Weapon Proficiencies</p><p>Simple Weapon Proficiency - All</p><p>Traits</p><p>Charming</p><p>Deft Dodger</p><p>Total Weight Carried: 48/150lbs, Light Load</p><p>(Light: 50 lbs, Medium: 100 lbs, Heavy: 150</p><p>lbs)</p><p>Gear</p><p>Masterwork tool (Craft [alchemy]) 1 lb</p><p>Money 3 lbs</p><p>Thieves' tools, masterwork 2 lbs</p><p>Trail rations x7 1 lb</p><p>Special Abilities</p><p>Darkvision (60 feet)</p><p>Follow Up (Ex)</p><p>Sneak Attack +1d6</p><p>Spell-Like Abilities</p><p>Darkness (1/day)</p><p>Tracked Resources</p><p>Crossbow bolts</p><p>Dagger</p><p>Dagger</p><p>Dagger</p><p>Dagger</p><p>Dagger</p><p>Masterwork dagger</p><p>Trail rations</p><p>Languages</p><p>Common</p><p>Background</p><p>Jeanne de Mollere comes from an impoverished noble</p><p>house from Danor and grew up in the mean streets of</p><p>Cherage. While studying at the University of Cherage</p><p>she got involved with the local pickpockets guild and</p><p>was able to fund her scientific experiments with the</p><p>monies she "liberated."</p><p>Completing her doctoral thesis on advanced steam</p><p>propulsion in mechanae. After the reconciliation</p><p>following the Fourth Yerasol War, she was invited by the</p><p>Chancellor of Pardwright University to head up the</p><p>Engineering department. Her big dream is to</p><p>successfully combine magic and industry to form a</p><p>robotic machinist suit for her to use.</p><p>Due to her having an inquisitive nature and the RHC</p><p>(Royal Homeland Constabulry) always looking to</p><p>diversify its ranks, ACI Delft personally recruited her for</p><p>her scientific talents but then was ultimately surprised by</p><p>her inherent street smarts and signed her up on the</p><p>spot.</p></blockquote><p></p>
[QUOTE="ediz, post: 6927967, member: 6761943"] Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at [url]http://www.wolflair.com[/url] Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license. STR +1 STRENGTH 13 DEX +3 DEXTERITY 16 CON 0 CONSTITUTION 10 INT +3 INTELLIGENCE 16 WIS +1 WISDOM 12 CHA +1 CHARISMA 12 (CONSTITUTION) = +2 FORTITUDE +2 R(DEEXFTELREITYX) +8 = +4 +3 +1 (WWISIDLOLM) +1 = +1 Energy Resistance, Cold (5) Energy Resistance, Fire (5) Energy Resistance, Electricity (5) Crit: 19-20/×2 Rng: 10' Light, P/S Main hand: +1, 1d4+1 Dagger Ranged: +3, 1d4+1 Crit: 19-20/×2 Rng: 10' Light, P/S Main hand: +1, 1d4+1 Dagger Ranged: +3, 1d4+1 Crit: 19-20/×2 Rng: 10' Light, P/S Main hand: +1, 1d4+1 Dagger Ranged: +3, 1d4+1 16 = +3 +3 1013 13 AC Armor Dex Deflec Dodge Flat-Footed AC Shield Size Natur Misc Touch AC Total Ability Score Modifier Temporary Lawful Neutral Outsider (Native); Age: 74; Height: 5' 4"; Weight: 140lb.; Eyes: Blue; Hair: Red; Skin: Pale Female Tiefling Rogue (Investigator) 1/Machinesmith 1 - CL2 - CR 1 +1 = - +1 - - 14 = 10 - +1 +3 - CM Bonus BAB Strength Size Misc CM Defense BAB Strength Dexterity Size Jeanne de Molllere +0 14 +3 Base Attack HP Damage / Current HP Initiative Speed 30 ft Player: Alisa Saving Throw Total Base Ability Resist Misc Temp Notes Skill Name Total Ability Ranks Temp Acrobatics +7 DEX (3) 1 Appraise +3 INT (3) - Charming: +1 vs. characters who could be attracted to you Bluff +7 CHA (1) 1 Climb +1 STR (1) - Craft (alchemy) +11 INT (3) 1 Craft (firearms) +7 INT (3) 1 Charming: +1 vs. characters who could be attracted to you Diplomacy +5 CHA (1) 1 Disable Device +9 DEX (3) 1 Disguise +1 CHA (1) - Escape Artist +7 DEX (3) 1 Fly +3 DEX (3) - Heal +1 WIS (1) - Intimidate +1 CHA (1) - Knowledge (dungeoneering) +7 INT (3) 1 Knowledge (engineering) +7 INT (3) 1 Knowledge (geography) +7 INT (3) 1 Knowledge (local) +7 INT (3) 1 Knowledge (nature) +7 INT (3) 1 Knowledge (planes) +7 INT (3) 1 Linguistics +7 INT (3) 1 Perception +5 WIS (1) 1 Ride +3 DEX (3) - Sense Motive +5 WIS (1) 1 Sleight of Hand +7 DEX (3) 1 Stealth +9 DEX (3) 1 Survival +1 WIS (1) - Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at [url]http://www.wolflair.com[/url] Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license. Experience & Wealth Experience Points: 2000/5000 Current Cash: 150 gp Total Weight Carried: 48/150lbs, Light Load (Light: 50 lbs, Medium: 100 lbs, Heavy: 150 lbs) Gear Artisan's outfit (Free) - Artisan's tools, masterwork (Craft [locks]) 5 lbs Backpack (empty) 2 lbs Crossbow bolts x20 0.1 lbs Dagger 1 lb Dagger 1 lb Dagger 1 lb Dagger 1 lb Dagger 1 lb Flint and steel - Heavy crossbow 8 lbs Leaf armor 10 lbs Masterwork dagger 1 lb Masterwork rapier 2 lbs Crit: 19-20/×2 Rng: 10' Light, P/S Main hand: +1, 1d4+1 Dagger Ranged: +3, 1d4+1 Crit: 19-20/×2 Rng: 10' Light, P/S Main hand: +1, 1d4+1 Dagger Ranged: +3, 1d4+1 Crit: 19-20/×2 Rng: 120' 2-hand, P Heavy crossbow Ranged: -1, 1d10 Ranged, both hands: +3, 1d10 Crit: 19-20/×2 Rng: 10' Light, P/S Main hand: +2, 1d4+1 Masterwork dagger Ranged: +4, 1d4+1 Crit: 18-20/×2 1-hand, P Main hand: +2, 1d6+1 Both hands: +2, 1d6+1 Masterwork rapier +3 Max Dex: +5, Armor Check: - Spell Fail: 15%, Light Leaf armor Skill Name Ranks Temp Skills Total Ability Swim +1 STR (1) - Use Magic Device +5 CHA (1) 1 Feats Armor Proficiency (Light) Prodigy (Craft [alchemy], Craft [firearms]) Rogue Weapon Proficiencies Simple Weapon Proficiency - All Traits Charming Deft Dodger Total Weight Carried: 48/150lbs, Light Load (Light: 50 lbs, Medium: 100 lbs, Heavy: 150 lbs) Gear Masterwork tool (Craft [alchemy]) 1 lb Money 3 lbs Thieves' tools, masterwork 2 lbs Trail rations x7 1 lb Special Abilities Darkvision (60 feet) Follow Up (Ex) Sneak Attack +1d6 Spell-Like Abilities Darkness (1/day) Tracked Resources Crossbow bolts Dagger Dagger Dagger Dagger Dagger Masterwork dagger Trail rations Languages Common Background Jeanne de Mollere comes from an impoverished noble house from Danor and grew up in the mean streets of Cherage. While studying at the University of Cherage she got involved with the local pickpockets guild and was able to fund her scientific experiments with the monies she "liberated." Completing her doctoral thesis on advanced steam propulsion in mechanae. After the reconciliation following the Fourth Yerasol War, she was invited by the Chancellor of Pardwright University to head up the Engineering department. Her big dream is to successfully combine magic and industry to form a robotic machinist suit for her to use. Due to her having an inquisitive nature and the RHC (Royal Homeland Constabulry) always looking to diversify its ranks, ACI Delft personally recruited her for her scientific talents but then was ultimately surprised by her inherent street smarts and signed her up on the spot. [/QUOTE]
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