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Looking for RPG system for campaign.
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<blockquote data-quote="amerigoV" data-source="post: 6047236"><p>The game has less specific spells and leverages you/Players using trappings. In the end, you can bucket a lot of spells in D&D that really just have fiddly differences (Magic Missile, Melfs Acid Arrow, etc).</p><p></p><p>So on the surface, it might appear a touch bland. You just need to press the players. "I cast Bolt" -- "OK, describe what it looks like" - then watch it open up. </p><p></p><p>Here are some trappings I have come up with over time:</p><p></p><p><a href="http://www.obsidianportal.com/campaign/lab/wikis/trappings" target="_blank">http://www.obsidianportal.com/campaign/lab/wikis/trappings</a></p><p></p><p></p><p>One that is not listed but was one of the best that happened in our group -- a Goblin Shaman jumped up and down, screaming in a primal language, then put his now firery hand on a nearby goblin. The goblin goes screaming towards the PCs with his head on fire. When he gets to the optimal position, he blows up! Its a simple Blast Spell (aka, Fireball) - but its stuff like that the system encourages you to do.</p><p></p><p>(stop and think about this -- when was the last time a player ever remembered some random goblin casting a spell? That happened to me as a player easily 2 or 3 years ago).</p><p></p><p>I did one with the Entomber (its in Ravenloft, presume its in a Monster Manual). The power of the creature is to entomb someone and they start to sufficate. All I did to replicate that was the Entangle Power. A simple spell scared the crap out of my players.</p><p></p><p></p><p></p><p>I hope it goes well for you! Be sure to visit their forums - nice folks that can help you through any confusiing points.</p></blockquote><p></p>
[QUOTE="amerigoV, post: 6047236"] The game has less specific spells and leverages you/Players using trappings. In the end, you can bucket a lot of spells in D&D that really just have fiddly differences (Magic Missile, Melfs Acid Arrow, etc). So on the surface, it might appear a touch bland. You just need to press the players. "I cast Bolt" -- "OK, describe what it looks like" - then watch it open up. Here are some trappings I have come up with over time: [url]http://www.obsidianportal.com/campaign/lab/wikis/trappings[/url] One that is not listed but was one of the best that happened in our group -- a Goblin Shaman jumped up and down, screaming in a primal language, then put his now firery hand on a nearby goblin. The goblin goes screaming towards the PCs with his head on fire. When he gets to the optimal position, he blows up! Its a simple Blast Spell (aka, Fireball) - but its stuff like that the system encourages you to do. (stop and think about this -- when was the last time a player ever remembered some random goblin casting a spell? That happened to me as a player easily 2 or 3 years ago). I did one with the Entomber (its in Ravenloft, presume its in a Monster Manual). The power of the creature is to entomb someone and they start to sufficate. All I did to replicate that was the Entangle Power. A simple spell scared the crap out of my players. I hope it goes well for you! Be sure to visit their forums - nice folks that can help you through any confusiing points. [/QUOTE]
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