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<blockquote data-quote="Sacrosanct" data-source="post: 7625124" data-attributes="member: 15700"><p>Campaign started with T1-4. I threw some twists in (to add elements from PC backgrounds into the adventure). Long story short, they finished it at level 9 with Blackrazor. One of the PCs wanted a holy avenger (as all paladins do), so his divine message was to take blackrazor, freeze it frommthe breath of a white dragon, and smash with Whelm. Then reforge it in a lost temple of Helm. So naturally that led to white plum mountains to get whelm. Finished that at level 11ish. Then did my own adventure to find and hunt down an ancient white dragon and get it to breath on blackrazor so they could smash it. Level 13ish by then. Then had to find the lost temple of Helm, which naturally was overrun by demons (after a long trek through mountains and giants). Probably level 16-17 by the time we finished it. That’s the highest we ever really went. Most PCs were retired by then. Then end goal was to take out a demon lord partners with Zugtmoy but it never happened)</p><p></p><p> But exploration in 1e is always a fun challenge even at high levels, and demons are a great opponent for high level PCs (along with undead like vampires and ghosts, whose level draining and aging attacks are frightening). It’s also fun to incorporate how strongholds and regional politics enters the game. For example, one of the PCs (a bard who was granted lands) had to manage a war at the same time he was adventuring.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7625124, member: 15700"] Campaign started with T1-4. I threw some twists in (to add elements from PC backgrounds into the adventure). Long story short, they finished it at level 9 with Blackrazor. One of the PCs wanted a holy avenger (as all paladins do), so his divine message was to take blackrazor, freeze it frommthe breath of a white dragon, and smash with Whelm. Then reforge it in a lost temple of Helm. So naturally that led to white plum mountains to get whelm. Finished that at level 11ish. Then did my own adventure to find and hunt down an ancient white dragon and get it to breath on blackrazor so they could smash it. Level 13ish by then. Then had to find the lost temple of Helm, which naturally was overrun by demons (after a long trek through mountains and giants). Probably level 16-17 by the time we finished it. That’s the highest we ever really went. Most PCs were retired by then. Then end goal was to take out a demon lord partners with Zugtmoy but it never happened) But exploration in 1e is always a fun challenge even at high levels, and demons are a great opponent for high level PCs (along with undead like vampires and ghosts, whose level draining and aging attacks are frightening). It’s also fun to incorporate how strongholds and regional politics enters the game. For example, one of the PCs (a bard who was granted lands) had to manage a war at the same time he was adventuring. [/QUOTE]
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