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Looking for the Old School: Tell my group what to play
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<blockquote data-quote="S'mon" data-source="post: 4672246" data-attributes="member: 463"><p>Re C&C spot checks - I don't see why Clerics shouldn't be perceptive. The C&C Cleric needs a lot more XP than the pre-3e Cleric, and they have fewer and weaker spells than in 1e, there's no harm in them being good sentries. They can't sneak around so they're not great scouts. Where did this idea that Clerics were blind as bats come from? The stat is called Wisdom, not Willpower or Faith. Perception is reasonably part of it.</p><p></p><p>In any case, most smart C&C players take Wisdom as a Prime (4/5 PCs in my current C&C game have WIS Prime - the 2 Rangers and Rogue need it for class abilities, plus the Wizard. The Fighter went STR DEX CON). The attribute mod is not a big deal in C&C, and Rogues will typically be a level above Clerics, so the Cleric won't necessarily be the best spotter anyway. And C&C Rangers have such a huge suite of powers, including the uber Combat Marauder, they don't need a monopoly on spot checks.</p><p></p><p>Re saving throws - I don't like looking up saving throw tables, and C&C's use of attribute checks as saves is a godsend for me. YMMV.</p></blockquote><p></p>
[QUOTE="S'mon, post: 4672246, member: 463"] Re C&C spot checks - I don't see why Clerics shouldn't be perceptive. The C&C Cleric needs a lot more XP than the pre-3e Cleric, and they have fewer and weaker spells than in 1e, there's no harm in them being good sentries. They can't sneak around so they're not great scouts. Where did this idea that Clerics were blind as bats come from? The stat is called Wisdom, not Willpower or Faith. Perception is reasonably part of it. In any case, most smart C&C players take Wisdom as a Prime (4/5 PCs in my current C&C game have WIS Prime - the 2 Rangers and Rogue need it for class abilities, plus the Wizard. The Fighter went STR DEX CON). The attribute mod is not a big deal in C&C, and Rogues will typically be a level above Clerics, so the Cleric won't necessarily be the best spotter anyway. And C&C Rangers have such a huge suite of powers, including the uber Combat Marauder, they don't need a monopoly on spot checks. Re saving throws - I don't like looking up saving throw tables, and C&C's use of attribute checks as saves is a godsend for me. YMMV. [/QUOTE]
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