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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Looking for thoughts on my kitbashed 4E
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<blockquote data-quote="Tony Vargas" data-source="post: 7241909" data-attributes="member: 996"><p>Magic doesn't have to work that way (though D&D magic certainly does). It can just be. You know a certain sequence of words and gestures conjures light from nothing. You can conjure light. It doesn't need to be for a reason, or because you're special, or from a place or conserve mass or energy or anything, it can just be ex nillo. </p><p>It also doesn't have to be knowledge - it could be intent, belief, or some of the things I just got done saying it didn't have to be, like 'because you're special' or 'for a reason.' <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>But to heck with the laws of thermodynamics, the cubed-squared-law, and other rational, scientific impediments, as far as magic is concerned. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p> Part of it is the idea of a proto-religion of which all other religions are incomplete realizations, and part of it is theurgy, yes, but it's all a set of secret knowledge, and the perception of hermeticism that informs the image of the wizard, like the word 'wizard,' itself, suggests special knowledge at the heart of it. </p><p></p><p> I don't see any impediment to a less Vancian knowledge-oriented 'wizard' in AEDU, it's a flexible enough little structure. It'd probably lean heavily (and without controversy, because magic) on the kind of mechanics the Warlord tended to. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7241909, member: 996"] Magic doesn't have to work that way (though D&D magic certainly does). It can just be. You know a certain sequence of words and gestures conjures light from nothing. You can conjure light. It doesn't need to be for a reason, or because you're special, or from a place or conserve mass or energy or anything, it can just be ex nillo. It also doesn't have to be knowledge - it could be intent, belief, or some of the things I just got done saying it didn't have to be, like 'because you're special' or 'for a reason.' ;) But to heck with the laws of thermodynamics, the cubed-squared-law, and other rational, scientific impediments, as far as magic is concerned. ;) Part of it is the idea of a proto-religion of which all other religions are incomplete realizations, and part of it is theurgy, yes, but it's all a set of secret knowledge, and the perception of hermeticism that informs the image of the wizard, like the word 'wizard,' itself, suggests special knowledge at the heart of it. I don't see any impediment to a less Vancian knowledge-oriented 'wizard' in AEDU, it's a flexible enough little structure. It'd probably lean heavily (and without controversy, because magic) on the kind of mechanics the Warlord tended to. ;) [/QUOTE]
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Looking for thoughts on my kitbashed 4E
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