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Looking to brainstorm "better" plots
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<blockquote data-quote="darjr" data-source="post: 6185888" data-attributes="member: 52905"><p>From a paizo pfs mod I recently ran. From season zero, frozen fingers, spoiler alert!</p><p></p><p>[spoiler]</p><p></p><p>A dead viking king and his living wife, an arranged marriage that has saved countless lives, not war, but bloody violent 'conflict', think sports rivalries so brutal that athletes often die and fans often riot.</p><p></p><p>Another viking king falls in love with the kings wife and only partially saves her from the trip to Valhalla condemning her to a purgatory. His honor ruined he leaves in disgrace but has marred the honor of the dead king who is cursed to carry on but not alive.</p><p></p><p>The kings son in a mad rage goes after the other viking king and instead of challenging him to a fair fight, one that he knows he'll lose, figures out a way to curse him to die by a slow wasting disease sure to have him die in his bed, A terrible thing for a Viking, and the son's honor is thus destroyed.</p><p></p><p>The land is thus cursed and it's people suffer greatly, the characters are charged with fixing things. What will they do?</p><p></p><p>I see several ways this could be drawn out to a full campaign, even though it was only a single mod. And my players surprised me with how they solved things and made everybody happy. In hindsight what they did was an obvious solution, but so are all the really great ideas. </p><p></p><p>Anyway it could be a campaign like this, the players first suffer from the whole state of things, maybe that's why they become adventurers. As they gain in power and stature they get embroiled in court intrigue and find out a bit about the king and his plight. Trying to fix things they figure out more and maybe confront the dead king at one point. To fix the kings honor they find the dying other Viking King. They must figure out what is wrong with him in order to get anything else done. That's when they find out about the kings son and must hunt him down only to find out he cursed the other Viking king. Then things build to a confrontation where the players must solve this problem with all the main characters in audience.</p><p></p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="darjr, post: 6185888, member: 52905"] From a paizo pfs mod I recently ran. From season zero, frozen fingers, spoiler alert! [spoiler] A dead viking king and his living wife, an arranged marriage that has saved countless lives, not war, but bloody violent 'conflict', think sports rivalries so brutal that athletes often die and fans often riot. Another viking king falls in love with the kings wife and only partially saves her from the trip to Valhalla condemning her to a purgatory. His honor ruined he leaves in disgrace but has marred the honor of the dead king who is cursed to carry on but not alive. The kings son in a mad rage goes after the other viking king and instead of challenging him to a fair fight, one that he knows he'll lose, figures out a way to curse him to die by a slow wasting disease sure to have him die in his bed, A terrible thing for a Viking, and the son's honor is thus destroyed. The land is thus cursed and it's people suffer greatly, the characters are charged with fixing things. What will they do? I see several ways this could be drawn out to a full campaign, even though it was only a single mod. And my players surprised me with how they solved things and made everybody happy. In hindsight what they did was an obvious solution, but so are all the really great ideas. Anyway it could be a campaign like this, the players first suffer from the whole state of things, maybe that's why they become adventurers. As they gain in power and stature they get embroiled in court intrigue and find out a bit about the king and his plight. Trying to fix things they figure out more and maybe confront the dead king at one point. To fix the kings honor they find the dying other Viking King. They must figure out what is wrong with him in order to get anything else done. That's when they find out about the kings son and must hunt him down only to find out he cursed the other Viking king. Then things build to a confrontation where the players must solve this problem with all the main characters in audience. [/spoiler] [/QUOTE]
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