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<blockquote data-quote="Arkhandus" data-source="post: 5011518" data-attributes="member: 13966"><p><strong>D20/3.X D&D, and M&M 2E, PbPs forthcoming</strong></p><p></p><p>Well, despite months of delay and distraction, I've finally gotten my campaign ready. Took a while just to go through the various materials I'm intending to use for the campaign, and I'm still hammering out a few details on integration of the materials, but my mixed-materials Gestalt d20/3.X D&D campaign is finally about to enter the recruitment phase.</p><p></p><p>I'm finishing a few details on integrating the different rulebooks and setting materials, but will post the Recruiting thread for Oerth: Rain of Stars sometime this coming week (I doubt I'll get to it before Tuesday, though, since I'm kinda busy with OpenRPG campaigns on Saturday-through-Monday each week).</p><p></p><p>The allowed materials for Oerth: Rain of Stars are pretty much the following, as will be posted in the Recruiting thread when I get it up:</p><p></p><p>The material in the Hypertext SRD, excluding some (not all) of the Unearthed Arcana content reproduced in the Variant Rules section of the SRD. Living Greyhawk Gazeteer, Player's Handbook II, Tome of Battle: The Book of Nine Swords, Savage Species, Arms & Equipment Guide, Stronghold Builder's Guidebook, Sword & Fist, Tome & Blood, Defenders of the Faith, Song & Silence, Masters of the Wild, Manual of the Planes, Deities & Demigods, Epic Level Handbook, Oriental Adventures, Monster Manual II, and Monsters of Faerun (for races like alaghi, genasi, wemics, and such). I will handle any necessary 3.0 to 3.5 conversions.</p><p></p><p>Various issues of Dragon Magazine for 3.0 and 3.5 D&D. AEG's Rokugan supplement for Oriental Adventures (not other Rokugan material, as I don't have any others). Green Ronin's Advanced Player's Manual (for classes, feats, spells, psychic's appendix, and possibly the mass-combat rules later). Malhavoc Press' Arcana Unearthed, Arcana Evolved, Book of Iron Might, the Trasncendence supplement for AE, and the Legacy of the Dragons supplement for AU/AE. EN Publishing's Secrets of Theurgy (unfortunately, the prestige class prohibitions of this gestalt campaign render Secrets of Theurgy fairly useless to the PCs, but there may be non-gestalt NPCs that use theurgic prestige classes). Natural 20 Press' Wild Spellcraft. Lion's Den Press' Classes of Legend: The Priest of the Celestial Spheres.</p><p></p><p>Dreamscarred Press' Untapped Potential, Third Dawn, The Mind Divine, High Psionics: Psionic Feats, High Psionics: Sequestral Feats, The Mind Unveiled: Dreamscapes, The Mind Unveiled: Enlightened Monk, The Mind Unveiled: Feats, The Mind Unveiled: Halo Knight, The Mind Unveiled: Psionic Items, The Mind Unveiled: Mind Blade Feats, The Mind Unveiled: Morphean, The Mind Unveiled: Prestige Classes, Untapped Classes: The Complete Marksman, and Untapped Classes: The Complete Society Mind. And some of the 3.0/3.5 D&D material remaining on the Wizards of the Coast website (which includes a few classes that are there from old previews, like the Marshal).</p><p></p><p></p><p><strong>Sidenote: I'm still interested in finding a game to <em>play in</em> using some of the materials in the first post of this thread. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></strong></p><p></p><p><strong>Sidenote #2: Also, I may as well include a notice that I'll soon be opening recruitment for a Mutants & Masterminds 2E play-by-post called The Bay City Sentinels.</strong> However, that game will be run on the forums at <a href="http://s10.invisionfree.com/Monkeying_Around/" target="_blank">Crazy Monkey's Asylum,</a> a much smaller PbP/forum site that runs faster than laggy EN World of late. I'll be posting some details there in the new Bay City Sentinels forum this weekend, and opening recruitment sometime next week or thereabouts.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 5011518, member: 13966"] [b]D20/3.X D&D, and M&M 2E, PbPs forthcoming[/b] Well, despite months of delay and distraction, I've finally gotten my campaign ready. Took a while just to go through the various materials I'm intending to use for the campaign, and I'm still hammering out a few details on integration of the materials, but my mixed-materials Gestalt d20/3.X D&D campaign is finally about to enter the recruitment phase. I'm finishing a few details on integrating the different rulebooks and setting materials, but will post the Recruiting thread for Oerth: Rain of Stars sometime this coming week (I doubt I'll get to it before Tuesday, though, since I'm kinda busy with OpenRPG campaigns on Saturday-through-Monday each week). The allowed materials for Oerth: Rain of Stars are pretty much the following, as will be posted in the Recruiting thread when I get it up: The material in the Hypertext SRD, excluding some (not all) of the Unearthed Arcana content reproduced in the Variant Rules section of the SRD. Living Greyhawk Gazeteer, Player's Handbook II, Tome of Battle: The Book of Nine Swords, Savage Species, Arms & Equipment Guide, Stronghold Builder's Guidebook, Sword & Fist, Tome & Blood, Defenders of the Faith, Song & Silence, Masters of the Wild, Manual of the Planes, Deities & Demigods, Epic Level Handbook, Oriental Adventures, Monster Manual II, and Monsters of Faerun (for races like alaghi, genasi, wemics, and such). I will handle any necessary 3.0 to 3.5 conversions. Various issues of Dragon Magazine for 3.0 and 3.5 D&D. AEG's Rokugan supplement for Oriental Adventures (not other Rokugan material, as I don't have any others). Green Ronin's Advanced Player's Manual (for classes, feats, spells, psychic's appendix, and possibly the mass-combat rules later). Malhavoc Press' Arcana Unearthed, Arcana Evolved, Book of Iron Might, the Trasncendence supplement for AE, and the Legacy of the Dragons supplement for AU/AE. EN Publishing's Secrets of Theurgy (unfortunately, the prestige class prohibitions of this gestalt campaign render Secrets of Theurgy fairly useless to the PCs, but there may be non-gestalt NPCs that use theurgic prestige classes). Natural 20 Press' Wild Spellcraft. Lion's Den Press' Classes of Legend: The Priest of the Celestial Spheres. Dreamscarred Press' Untapped Potential, Third Dawn, The Mind Divine, High Psionics: Psionic Feats, High Psionics: Sequestral Feats, The Mind Unveiled: Dreamscapes, The Mind Unveiled: Enlightened Monk, The Mind Unveiled: Feats, The Mind Unveiled: Halo Knight, The Mind Unveiled: Psionic Items, The Mind Unveiled: Mind Blade Feats, The Mind Unveiled: Morphean, The Mind Unveiled: Prestige Classes, Untapped Classes: The Complete Marksman, and Untapped Classes: The Complete Society Mind. And some of the 3.0/3.5 D&D material remaining on the Wizards of the Coast website (which includes a few classes that are there from old previews, like the Marshal). [B]Sidenote: I'm still interested in finding a game to [I]play in[/I] using some of the materials in the first post of this thread. :D[/B] [B]Sidenote #2: Also, I may as well include a notice that I'll soon be opening recruitment for a Mutants & Masterminds 2E play-by-post called The Bay City Sentinels.[/B] However, that game will be run on the forums at [URL="http://s10.invisionfree.com/Monkeying_Around/"]Crazy Monkey's Asylum,[/URL] a much smaller PbP/forum site that runs faster than laggy EN World of late. I'll be posting some details there in the new Bay City Sentinels forum this weekend, and opening recruitment sometime next week or thereabouts. [/QUOTE]
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