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Looking to make Egypt-like fantasy world
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<blockquote data-quote="DWARF" data-source="post: 1102242" data-attributes="member: 863"><p>No, I mean it more in the sense that a game where you go into an ancient tomb to retrieve a great relic to fight some great evil is more adventur-some than raiding the resting place of your grandfather...</p><p></p><p>I do mean to have a few of the characters be in the nobility, one of them even a prince or heir to a noble house, maybe a bit of the spin Dune had early on, but don't have the house completely destroyed, etc.</p><p></p><p>Ancient mummies in a medieval game are one thing, but digging up the 4-year dead corpses of the old pharaoh (one in the party's grandfather) and his entourage aren't really in my plans as fun. In a game I run, tomb-raiding like that is used VERY sparsely as I take respect for the dead very seriously; dissecting real human cadavers can do that to you...</p></blockquote><p></p>
[QUOTE="DWARF, post: 1102242, member: 863"] No, I mean it more in the sense that a game where you go into an ancient tomb to retrieve a great relic to fight some great evil is more adventur-some than raiding the resting place of your grandfather... I do mean to have a few of the characters be in the nobility, one of them even a prince or heir to a noble house, maybe a bit of the spin Dune had early on, but don't have the house completely destroyed, etc. Ancient mummies in a medieval game are one thing, but digging up the 4-year dead corpses of the old pharaoh (one in the party's grandfather) and his entourage aren't really in my plans as fun. In a game I run, tomb-raiding like that is used VERY sparsely as I take respect for the dead very seriously; dissecting real human cadavers can do that to you... [/QUOTE]
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Looking to make Egypt-like fantasy world
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