Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Looks like I will be running a PF2e game in a few weeks...suggestions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenada" data-source="post: 8292530" data-attributes="member: 70468"><p>I’m not sure new being intuitive to new users is particularly germane here. If someone wants to run in a particular style that’s not the one described by the game’s core books (but can be made to work with the system), then they’re not likely to be a new user, and they’re going to have to go to external resources either way.</p><p></p><p>I recommend allowing retreat because it is an easy release valve for the players. They can push, and the dungeon can react, and if things start looking really bad, they can back off and regroup. What I’m suggesting that the GM make retreat a viable option because it is in one’s interest as a GM that it be a viable option.</p><p></p><p>I suggested the chase subsystem because it’s something that could possibly be known to a PF2 group (since it’s included in the GMG). Personally, I think it’s too clunky for retreat procedures. I’d advise just allowing the PCs to retreat and talking through any costs that could have, or using the <a href="https://oldschoolessentials.necroticgnome.com/srd/index.php/Evasion_and_Pursuit" target="_blank">procedure from B/X</a>, or whatever. In essence, the PCs say, “we want to retreat,” and you switch to an exploration activity where they end up somewhere safe (but the GM decides where).</p><p></p><p>Otherwise, you have the situation you and [USER=42040]@Retreater[/USER] described on <a href="https://www.enworld.org/threads/looks-like-i-will-be-running-a-pf2e-game-in-a-few-weeks-suggestions.680292/page-2" target="_blank">page 2</a> where individual deaths are unlikely, but the risk of a TPK is higher. For AP play or in a story-driven campaign, TPKs are (usually) very undesirable. If GMs want to add a bit of dynamism to keep encounters interesting, then it’s in their interests to use techniques to help mitigate bad outcomes (like a TPK).</p></blockquote><p></p>
[QUOTE="kenada, post: 8292530, member: 70468"] I’m not sure new being intuitive to new users is particularly germane here. If someone wants to run in a particular style that’s not the one described by the game’s core books (but can be made to work with the system), then they’re not likely to be a new user, and they’re going to have to go to external resources either way. I recommend allowing retreat because it is an easy release valve for the players. They can push, and the dungeon can react, and if things start looking really bad, they can back off and regroup. What I’m suggesting that the GM make retreat a viable option because it is in one’s interest as a GM that it be a viable option. I suggested the chase subsystem because it’s something that could possibly be known to a PF2 group (since it’s included in the GMG). Personally, I think it’s too clunky for retreat procedures. I’d advise just allowing the PCs to retreat and talking through any costs that could have, or using the [URL='https://oldschoolessentials.necroticgnome.com/srd/index.php/Evasion_and_Pursuit']procedure from B/X[/URL], or whatever. In essence, the PCs say, “we want to retreat,” and you switch to an exploration activity where they end up somewhere safe (but the GM decides where). Otherwise, you have the situation you and [USER=42040]@Retreater[/USER] described on [URL='https://www.enworld.org/threads/looks-like-i-will-be-running-a-pf2e-game-in-a-few-weeks-suggestions.680292/page-2']page 2[/URL] where individual deaths are unlikely, but the risk of a TPK is higher. For AP play or in a story-driven campaign, TPKs are (usually) very undesirable. If GMs want to add a bit of dynamism to keep encounters interesting, then it’s in their interests to use techniques to help mitigate bad outcomes (like a TPK). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Looks like I will be running a PF2e game in a few weeks...suggestions?
Top