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*Pathfinder & Starfinder
Looks like I will be running a PF2e game in a few weeks...suggestions?
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<blockquote data-quote="The-Magic-Sword" data-source="post: 8293441" data-attributes="member: 6801252"><p>My take is a little different in that I'm not sure that there is much more a published adventure (especially a dedicated and advertised as such, Megadungeon) of this kind can do beyond affording you tools like gazeteers and NPCs like Wrin with detailed write ups. I've often noticed a problem where some players and GMs will talk a big game about wanting more roleplaying and story in their gaming, but who don't engage in it even when the opportunities are presented on a silver platter, or story is aimed at them like a cruise missile, whereas others for whom even the dryest dungeon crawl is a narrative rich experience (I'm partial to this kind of Adventurer-Slice-of-Life myself.) Because story is what is created at the table, it isn't something that can encoded the same way as other elements-- instead the role of a published adventure is to furnish the GM with props like NPCs for them to read and then role play at the table. The exception to that would be environmental storytelling and lore, which Golarion is rich with in the first place and is provided by the Gazeteer and other materials.</p><p></p><p>In this instance, the book discusses adding more narrative to the adventure through a certain means "here's a town and NPCs the players can interact with, who have backstories and relationships with the dungeon, in the only place it makes sense for the PCs to go to rest during their expeditions" but it seems that Zapp and Retreater's groups has (or would have) chosen to regard that contemptuously as fluff. Take Wrin for instance, she has a statblock that takes up about a quarter of the page about her, and the other three quarters concern her story, attitudes, and phobia that makes her normally unable to enter the dungeon. We've intentionally left her out even though the book invites us to have interaction with her.</p><p></p><p>Frozen's party might actually opt to use the provided material, rather than ignoring it and claiming its insufficient for the purposes of internet polemics, I suspect in that event it would work reasonable well.</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 8293441, member: 6801252"] My take is a little different in that I'm not sure that there is much more a published adventure (especially a dedicated and advertised as such, Megadungeon) of this kind can do beyond affording you tools like gazeteers and NPCs like Wrin with detailed write ups. I've often noticed a problem where some players and GMs will talk a big game about wanting more roleplaying and story in their gaming, but who don't engage in it even when the opportunities are presented on a silver platter, or story is aimed at them like a cruise missile, whereas others for whom even the dryest dungeon crawl is a narrative rich experience (I'm partial to this kind of Adventurer-Slice-of-Life myself.) Because story is what is created at the table, it isn't something that can encoded the same way as other elements-- instead the role of a published adventure is to furnish the GM with props like NPCs for them to read and then role play at the table. The exception to that would be environmental storytelling and lore, which Golarion is rich with in the first place and is provided by the Gazeteer and other materials. In this instance, the book discusses adding more narrative to the adventure through a certain means "here's a town and NPCs the players can interact with, who have backstories and relationships with the dungeon, in the only place it makes sense for the PCs to go to rest during their expeditions" but it seems that Zapp and Retreater's groups has (or would have) chosen to regard that contemptuously as fluff. Take Wrin for instance, she has a statblock that takes up about a quarter of the page about her, and the other three quarters concern her story, attitudes, and phobia that makes her normally unable to enter the dungeon. We've intentionally left her out even though the book invites us to have interaction with her. Frozen's party might actually opt to use the provided material, rather than ignoring it and claiming its insufficient for the purposes of internet polemics, I suspect in that event it would work reasonable well. [/QUOTE]
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Looks like I will be running a PF2e game in a few weeks...suggestions?
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