Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Looks like I will be running a PF2e game in a few weeks...suggestions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenada" data-source="post: 8387584" data-attributes="member: 70468"><p>I’m not really sure why posts from June are being dredged back up. I hope it’s not time to have yet another round of arguments over Pathfinder 2e again. The theme of these posts seems to be about diminishing (or denying!) a style of play that’s different from the presumed default (balanced encounter story play). The proposed alternate style has different values, so judging it by the presumed default ones makes no sense. It’s like complaining that Dragonlance isn’t a dungeon crawl. It’s not; that’s the point.</p><p></p><p>The approach that’s being described is very much Combat as War. Engaging with the dungeon and exploration are interesting acts in their own right. Rigging things in your favor is the point. You’re not <em>supposed</em> to have fair fights if that’s at all possible. The same is true for the proposed escape procedure. Escape is a release valve, so the party can push its luck but not be unfairly punished if they get in over their heads (or reinforcements prove unmanageable). The only reason I can see for insisting that escape be run in encounter mode is to constrain the discussion so that any such proposals necessarily can’t work.</p></blockquote><p></p>
[QUOTE="kenada, post: 8387584, member: 70468"] I’m not really sure why posts from June are being dredged back up. I hope it’s not time to have yet another round of arguments over Pathfinder 2e again. The theme of these posts seems to be about diminishing (or denying!) a style of play that’s different from the presumed default (balanced encounter story play). The proposed alternate style has different values, so judging it by the presumed default ones makes no sense. It’s like complaining that Dragonlance isn’t a dungeon crawl. It’s not; that’s the point. The approach that’s being described is very much Combat as War. Engaging with the dungeon and exploration are interesting acts in their own right. Rigging things in your favor is the point. You’re not [I]supposed[/I] to have fair fights if that’s at all possible. The same is true for the proposed escape procedure. Escape is a release valve, so the party can push its luck but not be unfairly punished if they get in over their heads (or reinforcements prove unmanageable). The only reason I can see for insisting that escape be run in encounter mode is to constrain the discussion so that any such proposals necessarily can’t work. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Looks like I will be running a PF2e game in a few weeks...suggestions?
Top