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Loona, Port of Intrigue
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<blockquote data-quote="Messageboard Golem" data-source="post: 2011921" data-attributes="member: 18387"><p>Everyone at one point or another in life has to set aside hobbies or other trivial things when they buckle down to try and make something of themselves. While I enjoyed my carefree college days of chasing women and gamin, I knew that when they were over I would more than likely either quit running roleplaying games or at least slow down quite a bit. For several years this was the case as my growing family, the police academy and life took priority. Every so often I would look at the dust on my campaign books and reminisce later while mowing the yard or changing one of the kids. Fantasy gaming it seemed was a closed chapter in my past.</p><p>As the years passed, I ran into other gamers and as my home responsibilities lessened, I drifted back towards gaming. Soon I was at the table playing GURPS, Champions and eventually ended up with a Kingdoms of Kalamar adventure book. Even though I was back into gaming, it just wasn’t the same. I had to get back behind the GM’s screen!</p><p>It was at this point that I drove to my local gaming store and looked at other Kalamar books. I ended up purchasing Loona, Port of Intrigue because it seemed to detail the port city of Loona fairly well. The store owner told me that if I liked this book I might enjoy Geanavue, the Stones of Peace, its companion work. To top off my day, the store was running a discount so I left the shop with enough change in my pocket to snag some Krispy Kreme donuts! My wife was at the folks with the kids and I was off for the day so I kicked back on the couch to check out what I’d bought.</p><p>From the get go, the work is laid out well and different items of interest are easy to access. Loona, has excellent flavor and as I read on, numerous adventure ideas came to mind. There are a ton of NPC detailed in the book that have detailed background and are worth the space to print them. What I found was extremely useful was the ease one could use the material. GMs looking for an in depth setting should be happy and those who simply wish to use it as an idea source can easily do so. One finds 150 campaign locations, detailed city districts with timed encounter charts and depth in this book. Currently, I am looking to use all or part of Loona in my current campaign and plan on picking up Geanavue soon. If this is typical of Kenzer & Company roleplaying game products, then they’ll be seeing more of my money.</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2011921, member: 18387"] Everyone at one point or another in life has to set aside hobbies or other trivial things when they buckle down to try and make something of themselves. While I enjoyed my carefree college days of chasing women and gamin, I knew that when they were over I would more than likely either quit running roleplaying games or at least slow down quite a bit. For several years this was the case as my growing family, the police academy and life took priority. Every so often I would look at the dust on my campaign books and reminisce later while mowing the yard or changing one of the kids. Fantasy gaming it seemed was a closed chapter in my past. As the years passed, I ran into other gamers and as my home responsibilities lessened, I drifted back towards gaming. Soon I was at the table playing GURPS, Champions and eventually ended up with a Kingdoms of Kalamar adventure book. Even though I was back into gaming, it just wasn’t the same. I had to get back behind the GM’s screen! It was at this point that I drove to my local gaming store and looked at other Kalamar books. I ended up purchasing Loona, Port of Intrigue because it seemed to detail the port city of Loona fairly well. The store owner told me that if I liked this book I might enjoy Geanavue, the Stones of Peace, its companion work. To top off my day, the store was running a discount so I left the shop with enough change in my pocket to snag some Krispy Kreme donuts! My wife was at the folks with the kids and I was off for the day so I kicked back on the couch to check out what I’d bought. From the get go, the work is laid out well and different items of interest are easy to access. Loona, has excellent flavor and as I read on, numerous adventure ideas came to mind. There are a ton of NPC detailed in the book that have detailed background and are worth the space to print them. What I found was extremely useful was the ease one could use the material. GMs looking for an in depth setting should be happy and those who simply wish to use it as an idea source can easily do so. One finds 150 campaign locations, detailed city districts with timed encounter charts and depth in this book. Currently, I am looking to use all or part of Loona in my current campaign and plan on picking up Geanavue soon. If this is typical of Kenzer & Company roleplaying game products, then they’ll be seeing more of my money. [/QUOTE]
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