Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Loooong Campaigns...How Do You Do It?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sckeener" data-source="post: 3065204" data-attributes="member: 8801"><p>I am not sure about others but I tend to think of campaigns that run that long as worlds and not campaigns.</p><p></p><p>A campaign should have a theme, plot, or goal and a campaign that lasts for 14 years hopefully had more than one goal or theme that entire time.</p><p></p><p>Have I run the same homebrewed world that lasted for years with the same characters, yes. I ran one world called Tellior with 3 other DMs for 26 years (my DMing part was only 8 years.)</p><p></p><p>One problem we ran into was converting characters. Some of the characters were very high level which for 3rd edition at the beginning was strange (ELH wasn't out yet).</p><p></p><p>Most campaigns\worlds that last that long are RP games. The players and the DM feel connected to the characters/npcs...their stories. A random die roll (crunch games) usually do not generate memorable events. All that one will remember is I survived the Age of Worms if you play a crunch game...but if the players interacted with the NPCs...they will have stories.</p><p></p><p>I tend to write soap operas into my games. I want the players so distracted by the game that it affects their real world lives. (I can remember a time when I couldn't use any IMs at work for awhile because I was getting bombed by 3 of my 7 players all day long) The nice thing about soap opera writing is that the players usually then start writing my adventures for me...</p></blockquote><p></p>
[QUOTE="sckeener, post: 3065204, member: 8801"] I am not sure about others but I tend to think of campaigns that run that long as worlds and not campaigns. A campaign should have a theme, plot, or goal and a campaign that lasts for 14 years hopefully had more than one goal or theme that entire time. Have I run the same homebrewed world that lasted for years with the same characters, yes. I ran one world called Tellior with 3 other DMs for 26 years (my DMing part was only 8 years.) One problem we ran into was converting characters. Some of the characters were very high level which for 3rd edition at the beginning was strange (ELH wasn't out yet). Most campaigns\worlds that last that long are RP games. The players and the DM feel connected to the characters/npcs...their stories. A random die roll (crunch games) usually do not generate memorable events. All that one will remember is I survived the Age of Worms if you play a crunch game...but if the players interacted with the NPCs...they will have stories. I tend to write soap operas into my games. I want the players so distracted by the game that it affects their real world lives. (I can remember a time when I couldn't use any IMs at work for awhile because I was getting bombed by 3 of my 7 players all day long) The nice thing about soap opera writing is that the players usually then start writing my adventures for me... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Loooong Campaigns...How Do You Do It?
Top