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<blockquote data-quote="fenriswolf456" data-source="post: 5850765" data-attributes="member: 6687664"><p>I believe the OP is a player in this particular case, so the point is moot. Though the DM does have a big say in things, since its the DM that decides what the loot is in the first place. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> </p><p></p><p> </p><p>Well, it is the _party_ treasury, so why isn't the party making use of it? It shouldn't be a case of one person gets all the coin and then they alone decide and buy stuff for everyone. If you see a need for items, speak up and say something. I'm sure if you say "hey, the mage needs some better robes", you'll at least get the mage's interest and support. Why aren't you pressuring the Cleric to do what you did?</p><p> </p><p>But yes, a treasury isn't the only way to go. You could certainly split the loot up evenly amongst the players and they have to make their own purchases, even going the path of the OP and spending part of their share to purchase a magic item in the loot. I've just been saying how and why I prefer not to have to buy items from the party.</p><p> </p><p>I usually play with an equal share system, with the money being split up evenly, but with items going to those who need/can make best use of. But I have played with treasuries too, and it seems fine for our group.</p><p> </p><p>Hopefully if the treasurer dies and the body and all items totally disappear, that you'll mourn a bit for your lost friend, as well as for all the loot on them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p> </p><p></p><p> </p><p>Dislike solution 3. It could work if RPed well, but it's definitely something that depends on the group. A pickup group could see this as favourtism. Plus you're going against your "the DM shouldn't be involved". These solutions take treasure distribution directly out of the hands of the players.</p><p> </p><p>Why isn't stuff being given out? Is anybody asking for things and being flat out refused? Why does the party allow this? </p><p> </p><p>My group is making pretty good use out of the treasury. Buying rituals and potions, paying for information gathering and rooms, getting mundane supplies. No one has died yet, but we have our reserve for Raise Dead too.</p></blockquote><p></p>
[QUOTE="fenriswolf456, post: 5850765, member: 6687664"] I believe the OP is a player in this particular case, so the point is moot. Though the DM does have a big say in things, since its the DM that decides what the loot is in the first place. :p Well, it is the _party_ treasury, so why isn't the party making use of it? It shouldn't be a case of one person gets all the coin and then they alone decide and buy stuff for everyone. If you see a need for items, speak up and say something. I'm sure if you say "hey, the mage needs some better robes", you'll at least get the mage's interest and support. Why aren't you pressuring the Cleric to do what you did? But yes, a treasury isn't the only way to go. You could certainly split the loot up evenly amongst the players and they have to make their own purchases, even going the path of the OP and spending part of their share to purchase a magic item in the loot. I've just been saying how and why I prefer not to have to buy items from the party. I usually play with an equal share system, with the money being split up evenly, but with items going to those who need/can make best use of. But I have played with treasuries too, and it seems fine for our group. Hopefully if the treasurer dies and the body and all items totally disappear, that you'll mourn a bit for your lost friend, as well as for all the loot on them. ;) Dislike solution 3. It could work if RPed well, but it's definitely something that depends on the group. A pickup group could see this as favourtism. Plus you're going against your "the DM shouldn't be involved". These solutions take treasure distribution directly out of the hands of the players. Why isn't stuff being given out? Is anybody asking for things and being flat out refused? Why does the party allow this? My group is making pretty good use out of the treasury. Buying rituals and potions, paying for information gathering and rooms, getting mundane supplies. No one has died yet, but we have our reserve for Raise Dead too. [/QUOTE]
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