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<blockquote data-quote="HeapThaumaturgist" data-source="post: 3081685" data-attributes="member: 12332"><p>In all of my games it's an official, out of character rule that the corpses don't get looted. It's the "leave poor, come poor" with a rider that we're all going to be adult about it. They can have whatever in-game reason seems appropriate ... relatives, viking burial, stuff bequeathed to temples, whatever. </p><p></p><p>Usually the group also "goes in" on charged items and the like for group benefit, so the wands and the like that are usable by more than one are given to another for use.</p><p></p><p>This way the guy who died can make a new character as quickly and painlessly as possible. I'm big on that. He knows how much money the new PC gets and he can spend it. We can start writing a new character into the storyline ASAP and even get him into the game before the end of the session if we've got the time. </p><p></p><p>Most of my table rules are there to cut down on things I see as "not fun" ... watching one guy roll up a character, arguing about who gets the +3 Shiny Sword, etc. Stuff that keeps us from the role playing. I haven't had any complaints about it. Bob died, he's gone and so is all of his personal stuff, Roy gets written in and has enough stuff to be effective, we move on. No: "But I want the +3 sword." no "What stuff are we giving this penniless beggar we're inviting to go on this quest with us?"</p><p></p><p>In the game I'm a player in right now, I think we had the same basic rule. Within the last few levels we've gotten access to some new raise spells that don't penalize levels or con, and they're prepped, so should anybody die they'll just be brought back right away ... one special place-specific artifact spell and one SpellCompendium spell that has to be cast within a few rounds that we've got a scroll of. Two of us are high enough level clerics to cast it out of hand and one is multiclass Cleric/Rogue with full UMD ranks so he'd be able to bluff through it reliably. At this point, without a wipe, we'll probably not have to worry about new PCs coming in.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 3081685, member: 12332"] In all of my games it's an official, out of character rule that the corpses don't get looted. It's the "leave poor, come poor" with a rider that we're all going to be adult about it. They can have whatever in-game reason seems appropriate ... relatives, viking burial, stuff bequeathed to temples, whatever. Usually the group also "goes in" on charged items and the like for group benefit, so the wands and the like that are usable by more than one are given to another for use. This way the guy who died can make a new character as quickly and painlessly as possible. I'm big on that. He knows how much money the new PC gets and he can spend it. We can start writing a new character into the storyline ASAP and even get him into the game before the end of the session if we've got the time. Most of my table rules are there to cut down on things I see as "not fun" ... watching one guy roll up a character, arguing about who gets the +3 Shiny Sword, etc. Stuff that keeps us from the role playing. I haven't had any complaints about it. Bob died, he's gone and so is all of his personal stuff, Roy gets written in and has enough stuff to be effective, we move on. No: "But I want the +3 sword." no "What stuff are we giving this penniless beggar we're inviting to go on this quest with us?" In the game I'm a player in right now, I think we had the same basic rule. Within the last few levels we've gotten access to some new raise spells that don't penalize levels or con, and they're prepped, so should anybody die they'll just be brought back right away ... one special place-specific artifact spell and one SpellCompendium spell that has to be cast within a few rounds that we've got a scroll of. Two of us are high enough level clerics to cast it out of hand and one is multiclass Cleric/Rogue with full UMD ranks so he'd be able to bluff through it reliably. At this point, without a wipe, we'll probably not have to worry about new PCs coming in. --fje [/QUOTE]
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