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General Tabletop Discussion
*Dungeons & Dragons
Looting dead PCs
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<blockquote data-quote="Saeviomagy" data-source="post: 6825966" data-attributes="member: 5890"><p>Deadlier game exacerbates the problem (because it's more likely for a character to die in the course of an encounter that is beaten). Non random loot doesn't make a difference unless all the characters have extremely niche magic item requirements OR they just have everything they could ever need. "The loot got eaten and nothing you can do can recover it" doesn't seem like it would deter anyone who actually went to any effort without some serious breaking of verisimilitude.</p><p></p><p>I would posit that looting the dead isn't happening simply because your players understand that you don't want it to happen, because I don't see any of these measures making much of a difference.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 6825966, member: 5890"] Deadlier game exacerbates the problem (because it's more likely for a character to die in the course of an encounter that is beaten). Non random loot doesn't make a difference unless all the characters have extremely niche magic item requirements OR they just have everything they could ever need. "The loot got eaten and nothing you can do can recover it" doesn't seem like it would deter anyone who actually went to any effort without some serious breaking of verisimilitude. I would posit that looting the dead isn't happening simply because your players understand that you don't want it to happen, because I don't see any of these measures making much of a difference. [/QUOTE]
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