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Looting Monsters?
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<blockquote data-quote="iserith" data-source="post: 8392704" data-attributes="member: 97077"><p>Sure, if they have carts or the like, collect it all and liquidate it as soon as possible. Of course, protecting the NPCs and carts are a whole other concern. These are easy meat for wandering monsters in my games.</p><p></p><p>But if they don't have carts and NPCs (or mounts or whatever), and encumbrance is a real challenge, salvaging plate armor isn't actually as good as just going for gold since it's 50 gold pieces per pound. A suit of plate armor sold at half cost weighs in under 12 gp per pound. If you have to choose and nobody in the party benefits from just wearing the armor, better to go with the gold. (Or gems. Gems are even better in this regard.)</p><p></p><p>As well if I'm running a game where encumbrance matters and how much you can carry into the adventure location and how much you can carry out is part of the meaningful decisions the players must make, I would definitely not include bags of holding or anything like that in the game.</p></blockquote><p></p>
[QUOTE="iserith, post: 8392704, member: 97077"] Sure, if they have carts or the like, collect it all and liquidate it as soon as possible. Of course, protecting the NPCs and carts are a whole other concern. These are easy meat for wandering monsters in my games. But if they don't have carts and NPCs (or mounts or whatever), and encumbrance is a real challenge, salvaging plate armor isn't actually as good as just going for gold since it's 50 gold pieces per pound. A suit of plate armor sold at half cost weighs in under 12 gp per pound. If you have to choose and nobody in the party benefits from just wearing the armor, better to go with the gold. (Or gems. Gems are even better in this regard.) As well if I'm running a game where encumbrance matters and how much you can carry into the adventure location and how much you can carry out is part of the meaningful decisions the players must make, I would definitely not include bags of holding or anything like that in the game. [/QUOTE]
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