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Looting the looters (my group stay out!)
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<blockquote data-quote="Softwind" data-source="post: 1218904" data-attributes="member: 13893"><p>In counterpoint to my previous post, I've been toying with a magical elixer that is rather fun, for all it's randomness. I've called it Oil of Increase, a rare and valuable substance that is composed primarily of the Weave itself. When applied to an item of masterwork quality or better (adamantine, mithril, darkwood, etc), it's properties are activated. Here is where the fun comes in:</p><p> </p><p>For months, real time, my players have been walking around with this stuff, not entirely sure of how to properly use it (4 doses, 6 players). Even after much research and testing, they have no way of knowing or controling the results.</p><p>So, one of them got impatient, and used it on her already magic bow. Now, she has a Commanding, Shocking Mighty (+3) Longbow +1. With, perhaps, a drawback... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Seeing no obvious, immediate bad effects, the monk applies some to his adamantine Red Tiger claws - Now they are Heartseeker claws +1. Again, no immediately obvious <em>bad thing</em> (tm).</p><p> </p><p>Two doses left, and still 4 people eyeing it. Ah, you should see the negotiations and inner struggles to determine who will use it next. I think they want to wait until something bad <em>does</em> happen. And if nothing bad happens, well then, the dickering and auctioning will begin.</p><p> </p><p>The reason I brought this up is that the DoD can be given something that on the surface doesn't appear that great (why else would it still be laying around in a treasure pile?) but if taken advantage of, may potentially create a very nice item. And since this stuff is resistant to any depth of testing and discovery, it can be a wonderful way to introduce something new into the mix. That axe you imbued? Became intelligent. That armor it was rubbed into? Animated. Your newly magic sheild? Smells like mating pheramones of a elder wurm. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Imagine the torment of having an arrow reflecting, shocking bullrush tower shield that is irrestitable to a black dragon. Let the fun begin!</p></blockquote><p></p>
[QUOTE="Softwind, post: 1218904, member: 13893"] In counterpoint to my previous post, I've been toying with a magical elixer that is rather fun, for all it's randomness. I've called it Oil of Increase, a rare and valuable substance that is composed primarily of the Weave itself. When applied to an item of masterwork quality or better (adamantine, mithril, darkwood, etc), it's properties are activated. Here is where the fun comes in: For months, real time, my players have been walking around with this stuff, not entirely sure of how to properly use it (4 doses, 6 players). Even after much research and testing, they have no way of knowing or controling the results. So, one of them got impatient, and used it on her already magic bow. Now, she has a Commanding, Shocking Mighty (+3) Longbow +1. With, perhaps, a drawback... :) Seeing no obvious, immediate bad effects, the monk applies some to his adamantine Red Tiger claws - Now they are Heartseeker claws +1. Again, no immediately obvious [i]bad thing[/i] (tm). Two doses left, and still 4 people eyeing it. Ah, you should see the negotiations and inner struggles to determine who will use it next. I think they want to wait until something bad [i]does[/i] happen. And if nothing bad happens, well then, the dickering and auctioning will begin. The reason I brought this up is that the DoD can be given something that on the surface doesn't appear that great (why else would it still be laying around in a treasure pile?) but if taken advantage of, may potentially create a very nice item. And since this stuff is resistant to any depth of testing and discovery, it can be a wonderful way to introduce something new into the mix. That axe you imbued? Became intelligent. That armor it was rubbed into? Animated. Your newly magic sheild? Smells like mating pheramones of a elder wurm. :D Imagine the torment of having an arrow reflecting, shocking bullrush tower shield that is irrestitable to a black dragon. Let the fun begin! [/QUOTE]
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