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<blockquote data-quote="MerricB" data-source="post: 114088" data-attributes="member: 3586"><p>...and it is hideously expensive.</p><p></p><p>If the introductory set is that expensive, I shudder to think what the RPG will cost.</p><p></p><p>Sure, there's plenty of stuff in the set, but I would have preferred less stuff and a significant reduction in price. So speaks the experienced roleplayer with not much need of another introductory set, YMMV. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Last Unicorn Games did some inspired work with RPGs. Their original production - Aria, Canticle of the Monomyth - still fascinates me in concept, although my Greyhawk campaigns keep me from playing it.</p><p></p><p>As opposed to that, their work on CCGs was deeply flawed. I still play the Dune CCG, but there are many "issues" with that game. Including the worst CCG rulebook ever written. (The second worst I have decided is the Buffy CCG rulebook... oh look, the Buffy CCG was designed by ex-members of LUG!)</p><p></p><p>[OT: Matt - can Shadow Partnership target Dune. Why or why not? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />]</p><p></p><p>Decipher's a pretty good company. They learn from their mistakes. Compare the Star Trek CCG to the LotR tcg - these are big steps forward.</p><p></p><p>It'll be interesting to see the LotR rpg. I hope Decipher can solve the big problem: presenting meaningful adventure & campaign ideas for the Games Master. It was always something I had trouble with with the old MERP game.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 114088, member: 3586"] ...and it is hideously expensive. If the introductory set is that expensive, I shudder to think what the RPG will cost. Sure, there's plenty of stuff in the set, but I would have preferred less stuff and a significant reduction in price. So speaks the experienced roleplayer with not much need of another introductory set, YMMV. :) Last Unicorn Games did some inspired work with RPGs. Their original production - Aria, Canticle of the Monomyth - still fascinates me in concept, although my Greyhawk campaigns keep me from playing it. As opposed to that, their work on CCGs was deeply flawed. I still play the Dune CCG, but there are many "issues" with that game. Including the worst CCG rulebook ever written. (The second worst I have decided is the Buffy CCG rulebook... oh look, the Buffy CCG was designed by ex-members of LUG!) [OT: Matt - can Shadow Partnership target Dune. Why or why not? ;)] Decipher's a pretty good company. They learn from their mistakes. Compare the Star Trek CCG to the LotR tcg - these are big steps forward. It'll be interesting to see the LotR rpg. I hope Decipher can solve the big problem: presenting meaningful adventure & campaign ideas for the Games Master. It was always something I had trouble with with the old MERP game. Cheers! [/QUOTE]
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