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<blockquote data-quote="Elf Witch" data-source="post: 3893997" data-attributes="member: 9037"><p>My whole issue with most of your post is that it comes across as since the PCs are high enough to be really powerful they have the right to be bullies.</p><p></p><p>Yes I think if a cleric tells the archers that no that is a good guy stop firing they should listen not because she has the power to all the things that she can do but because she is a cleric and knows what is going on. They should listen to her even if she was only first level.</p><p></p><p>Just because someone can wind walk does not mean they are good and that you should just submit to them. This is one of my issues with high level DnD it becomes unrealistic. A high level character is surrounded by guards who fire their crossbows at them and they all miss and if they do hit it does not do much damage to their hit point total.</p><p></p><p>Just because he is an adventurer does not make him better than most people he encounters it may make him more powerful but not better. And that is the problem I see with this. A lot of players when they get to higher levels develop this attitude that they can ride roughshod over all the NPCs because the NPCs can't stand against them.</p><p></p><p>In my game if a party of high level PCs acted like bullies eventually they would meet someone who had the power to lay the smack down on them.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 3893997, member: 9037"] My whole issue with most of your post is that it comes across as since the PCs are high enough to be really powerful they have the right to be bullies. Yes I think if a cleric tells the archers that no that is a good guy stop firing they should listen not because she has the power to all the things that she can do but because she is a cleric and knows what is going on. They should listen to her even if she was only first level. Just because someone can wind walk does not mean they are good and that you should just submit to them. This is one of my issues with high level DnD it becomes unrealistic. A high level character is surrounded by guards who fire their crossbows at them and they all miss and if they do hit it does not do much damage to their hit point total. Just because he is an adventurer does not make him better than most people he encounters it may make him more powerful but not better. And that is the problem I see with this. A lot of players when they get to higher levels develop this attitude that they can ride roughshod over all the NPCs because the NPCs can't stand against them. In my game if a party of high level PCs acted like bullies eventually they would meet someone who had the power to lay the smack down on them. [/QUOTE]
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