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Lord or Tyrant?
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<blockquote data-quote="Numion" data-source="post: 3896125" data-attributes="member: 124"><p>That's probably the sensible action - in a battle against vampires it might not be a good idea to spend your shots fighting duels (on the PCs or NPCs part). That might've been stupid, but it's still within the PCs right.</p><p></p><p>Now, PCs do stupid things all the time. This might've been one. A duel to preserve a priestess honor doesn't make his actions tyrantical. </p><p></p><p></p><p></p><p>Sometimes there should be consequences. Usually not, though. There would be no room in the world for all the evil if every commoner mope had the power of consequences on his side. Or it is my assumption on most D&D worlds that the life of a low level dudes is basically hard, and that's why heroes are needed.</p><p></p><p>Not that I had played a PC that punked low-level NPCs around just for the fun of it (since I was 15, anyway). But I would never let anybody get away with disrespecting my character, if it was in my power to do something. In this case a duel would've been appropriate, but if I had played a character that was incapable of dueling (wizard, archer, for example) I would've done something else. A mind control spell, intimidation, etc..</p><p></p><p>In D&D I've seen both sides of these problems: PCs who think they own the world because of couple of levels. And the DMs who play every NPC as hostile, with always higher-level NPCs backing every other NPC in case PCs try talk back or take action. Some DMs seem to think that any disrespect toward his NPCs is personal disrespect to him (not the case here).</p></blockquote><p></p>
[QUOTE="Numion, post: 3896125, member: 124"] That's probably the sensible action - in a battle against vampires it might not be a good idea to spend your shots fighting duels (on the PCs or NPCs part). That might've been stupid, but it's still within the PCs right. Now, PCs do stupid things all the time. This might've been one. A duel to preserve a priestess honor doesn't make his actions tyrantical. Sometimes there should be consequences. Usually not, though. There would be no room in the world for all the evil if every commoner mope had the power of consequences on his side. Or it is my assumption on most D&D worlds that the life of a low level dudes is basically hard, and that's why heroes are needed. Not that I had played a PC that punked low-level NPCs around just for the fun of it (since I was 15, anyway). But I would never let anybody get away with disrespecting my character, if it was in my power to do something. In this case a duel would've been appropriate, but if I had played a character that was incapable of dueling (wizard, archer, for example) I would've done something else. A mind control spell, intimidation, etc.. In D&D I've seen both sides of these problems: PCs who think they own the world because of couple of levels. And the DMs who play every NPC as hostile, with always higher-level NPCs backing every other NPC in case PCs try talk back or take action. Some DMs seem to think that any disrespect toward his NPCs is personal disrespect to him (not the case here). [/QUOTE]
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