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Lore Questions About Spelljamming Uses of Magic, Cosmology, Metaphysics
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<blockquote data-quote="Chaosmancer" data-source="post: 7912389" data-attributes="member: 6801228"><p>Just going to pop this out and call this a bit ridiculous. Unless 3.5 is far different, which I'll check in a moment.</p><p></p><p>So, High Fantasy, 20th level in 5e. Maximum value of converted items. 84,000 gold. 3.5 has... well dang, 760,000 gold. Impressive.</p><p></p><p>Still not enough. And we can show it with just the very basics of economics.</p><p></p><p>So, rough estimates and measures of Aundair. A country I knew nothing about (I know nearly nothing about Eberron personally, so I've been wiking and mathing) but it is famous for agricultural exports, which means the basic maths I can provide will be good for estimates.</p><p></p><p>They are a large country by our standards (actually one of the smaller looking ones in Eberron). Cutting off the top portion where the forest is, they have approx 225,000 sq miles of arable land. That puts them in the top 40 real world countries (Right around Burma) and they have a population of about 2 million people according to the wiki.</p><p></p><p>So, they need to create enough food to feed 2 million people and export the majority of their food production. How many farms would they need? Well, Eberron is wide magic, and that cut off is around 3rd level spells, which means Plant Growth is a viable option. And, that can get us into "modern setting" levels by doubling food production. Just to give us the rough numbers accurately.</p><p></p><p>So, Afganistan has about 69 cities, let us cut this down to 40 cities in Aundair. Let us say as a farming nation, each city maintains a single square mile of farming land for wheat.</p><p></p><p>40 square miles x 640 acres per square mile x 37 bushels of wheat per square mile x 60 lbs of wheat per bushel = 56,832,000 lbs of wheat. In 5e, A single pound of wheat costs a single copper. Just wheat production here would then translate into 568,320 gold. Taxes estimated to be 10%, means that the government just made 56,832 gold.</p><p></p><p>That is 13% of the total money of the 20th level character. From a single product. The cheapest product I could find.</p><p></p><p>They also sell wine.</p><p></p><p>Let us go ahead and say that a second square mile is devoted to grapes in every city. An acre produces between 2 and 10 tons of grapes, let us go slightly high and average at 6 (we've got magic after all). That is about 360 bottles of wine.</p><p></p><p>40 sq miles x 640 acres per sq mile x 360 bottles = 9,216,000 bottles of wine. That much production, I'd say an average quality is fine, they are a famous exporter and the low end will average with the high end. So, let us say 5 gold per bottle.</p><p></p><p>46,080,000 gold, 10% taxes, 4,608,000 gold that the government just made.</p><p></p><p>That is 6 times the wealth of the 20th level adventurer.</p><p></p><p>And that is product #2, we haven't talked about taxing livestock, other food stuffs, wood (they have forests, they have a lumber industry) the value of any artworks they own, the scribes, the soldiers, the tailors, the alchemists, the magewrights, ect, ect, ect, ect, ect.</p><p></p><p>Sure, a single high level character could have a million gold at their beck and call. A million gold is a line edit in the budget to a country. The scale is simply incomparable.</p><p></p><p>And, while most of that is usually turned towards wages and products, leaving little in profit. War time is different, and the country will often focus a large portion of their budget into military endeavors, equipment, training, ect.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7912389, member: 6801228"] Just going to pop this out and call this a bit ridiculous. Unless 3.5 is far different, which I'll check in a moment. So, High Fantasy, 20th level in 5e. Maximum value of converted items. 84,000 gold. 3.5 has... well dang, 760,000 gold. Impressive. Still not enough. And we can show it with just the very basics of economics. So, rough estimates and measures of Aundair. A country I knew nothing about (I know nearly nothing about Eberron personally, so I've been wiking and mathing) but it is famous for agricultural exports, which means the basic maths I can provide will be good for estimates. They are a large country by our standards (actually one of the smaller looking ones in Eberron). Cutting off the top portion where the forest is, they have approx 225,000 sq miles of arable land. That puts them in the top 40 real world countries (Right around Burma) and they have a population of about 2 million people according to the wiki. So, they need to create enough food to feed 2 million people and export the majority of their food production. How many farms would they need? Well, Eberron is wide magic, and that cut off is around 3rd level spells, which means Plant Growth is a viable option. And, that can get us into "modern setting" levels by doubling food production. Just to give us the rough numbers accurately. So, Afganistan has about 69 cities, let us cut this down to 40 cities in Aundair. Let us say as a farming nation, each city maintains a single square mile of farming land for wheat. 40 square miles x 640 acres per square mile x 37 bushels of wheat per square mile x 60 lbs of wheat per bushel = 56,832,000 lbs of wheat. In 5e, A single pound of wheat costs a single copper. Just wheat production here would then translate into 568,320 gold. Taxes estimated to be 10%, means that the government just made 56,832 gold. That is 13% of the total money of the 20th level character. From a single product. The cheapest product I could find. They also sell wine. Let us go ahead and say that a second square mile is devoted to grapes in every city. An acre produces between 2 and 10 tons of grapes, let us go slightly high and average at 6 (we've got magic after all). That is about 360 bottles of wine. 40 sq miles x 640 acres per sq mile x 360 bottles = 9,216,000 bottles of wine. That much production, I'd say an average quality is fine, they are a famous exporter and the low end will average with the high end. So, let us say 5 gold per bottle. 46,080,000 gold, 10% taxes, 4,608,000 gold that the government just made. That is 6 times the wealth of the 20th level adventurer. And that is product #2, we haven't talked about taxing livestock, other food stuffs, wood (they have forests, they have a lumber industry) the value of any artworks they own, the scribes, the soldiers, the tailors, the alchemists, the magewrights, ect, ect, ect, ect, ect. Sure, a single high level character could have a million gold at their beck and call. A million gold is a line edit in the budget to a country. The scale is simply incomparable. And, while most of that is usually turned towards wages and products, leaving little in profit. War time is different, and the country will often focus a large portion of their budget into military endeavors, equipment, training, ect. [/QUOTE]
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