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Loremaster Article: To GSL or not to GSL?
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<blockquote data-quote="dmccoy1693" data-source="post: 5494703" data-attributes="member: 51747"><p>For those that are not aware, I am the publisher that the blogger referred to when he said "not playing nice." First I want to state that the blogger appears to be unaware of gaming history. I direct your attention to <strong><a href="http://www.skotos.net/articles/TTnT_/TTnT_209.phtml" target="_blank">This Article</a></strong>. It was written by a woman who is probably the closest the gaming industry has to a historian. He has a book coming out later this year detailing that gaming history. I will point you to the section titled <strong>Twenty-Five Years of Lawsuits</strong>. Read that. Take particular note of how many cases TSR filed as law suits and lost because of the very copyright laws that the blogger referenced and were sued none the less are went out of business because of the legal expenses paid in those law suits. </p><p></p><p>I would now like to direct your attention to <strong><a href="http://www.wizards.com/dnd/article.asp?x=dnd/md/md20020228e" target="_blank">this article</a></strong>. Its called <strong>The Most Dangerous Column in Gaming</strong></p><p><strong>Open Gaming Interview With Ryan Dancey</strong> This article is published <em>by Wizards of the Coast</em> on their website when the OGL was coming out. The one thing that Ryan never says here but is implied and stated elsewhere in places I can't find right now that the OGL is Wizards' answer to TSR's neverending lawsuits. The OGL was the "safe harbor" that as long as publishers abided by these rules they will not be sued by Wizards and you can publish whatever you want. The GSL was suppose to follow in that tradition. Its success is debatable but it follows along those lines.</p><p></p><p>So when I say that my company is playing nice, I mean that we are playing it safe. We are not taking the possibility of being sued. We play by the rules laid out by whoever publishes the core game. If the company does not release any kind of license, we do not publish there. It is their game afterall and if they do not want anyone else playing in their sandbox, that is their decision and we will respect that. </p><p></p><p>In short, we cannot afford a law suit, whether the suing company has a legal leg to stand on or not. While the blogger is right legally speaking, he appears to be rather naive on the real word financial impact of law suits from a large company to a few person operation and the history of why the open licenses of today are around.</p><p></p><p>EDIT: I rolled a 5. That's about right.</p></blockquote><p></p>
[QUOTE="dmccoy1693, post: 5494703, member: 51747"] For those that are not aware, I am the publisher that the blogger referred to when he said "not playing nice." First I want to state that the blogger appears to be unaware of gaming history. I direct your attention to [B][URL="http://www.skotos.net/articles/TTnT_/TTnT_209.phtml"]This Article[/URL][/B]. It was written by a woman who is probably the closest the gaming industry has to a historian. He has a book coming out later this year detailing that gaming history. I will point you to the section titled [B]Twenty-Five Years of Lawsuits[/B]. Read that. Take particular note of how many cases TSR filed as law suits and lost because of the very copyright laws that the blogger referenced and were sued none the less are went out of business because of the legal expenses paid in those law suits. I would now like to direct your attention to [B][URL="http://www.wizards.com/dnd/article.asp?x=dnd/md/md20020228e"]this article[/URL][/B]. Its called [B]The Most Dangerous Column in Gaming Open Gaming Interview With Ryan Dancey[/B] This article is published [I]by Wizards of the Coast[/I] on their website when the OGL was coming out. The one thing that Ryan never says here but is implied and stated elsewhere in places I can't find right now that the OGL is Wizards' answer to TSR's neverending lawsuits. The OGL was the "safe harbor" that as long as publishers abided by these rules they will not be sued by Wizards and you can publish whatever you want. The GSL was suppose to follow in that tradition. Its success is debatable but it follows along those lines. So when I say that my company is playing nice, I mean that we are playing it safe. We are not taking the possibility of being sued. We play by the rules laid out by whoever publishes the core game. If the company does not release any kind of license, we do not publish there. It is their game afterall and if they do not want anyone else playing in their sandbox, that is their decision and we will respect that. In short, we cannot afford a law suit, whether the suing company has a legal leg to stand on or not. While the blogger is right legally speaking, he appears to be rather naive on the real word financial impact of law suits from a large company to a few person operation and the history of why the open licenses of today are around. EDIT: I rolled a 5. That's about right. [/QUOTE]
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