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Lorindar: the play by post adventure
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<blockquote data-quote="Northman" data-source="post: 1187592" data-attributes="member: 14062"><p>Hi Silverglass,</p><p></p><p>Oh yeah, join the group by all means. I'm glad to have you.</p><p></p><p>I would love to have you use a lizardfolk... except this is the kingdom of the dwarves... while their metal or other goods showing up is very possible and probable, one of them showing up... well... they don't even let elves into their kingdom. Lizardfolk? We're talking hate crimes...</p><p></p><p>The only way to get away with having a "monster" race as a PC in Thoradur is to have them in the wild, or countryside, and only hook up with the party out there. I did that with a mud dwarf and half-ogre character, and it worked, though they missed out on all the town and steading interactions. In this campaign, much of what we do will be in Lorindar, so it just wouldn't work out.</p><p></p><p>Any other ideas for a race? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Northman, post: 1187592, member: 14062"] Hi Silverglass, Oh yeah, join the group by all means. I'm glad to have you. I would love to have you use a lizardfolk... except this is the kingdom of the dwarves... while their metal or other goods showing up is very possible and probable, one of them showing up... well... they don't even let elves into their kingdom. Lizardfolk? We're talking hate crimes... The only way to get away with having a "monster" race as a PC in Thoradur is to have them in the wild, or countryside, and only hook up with the party out there. I did that with a mud dwarf and half-ogre character, and it worked, though they missed out on all the town and steading interactions. In this campaign, much of what we do will be in Lorindar, so it just wouldn't work out. Any other ideas for a race? :D [/QUOTE]
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