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Lorraine Williams: Is it Time for a Reevaluation?
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<blockquote data-quote="Deset Gled" data-source="post: 8445578" data-attributes="member: 7808"><p>Significant parts:</p><p></p><ul> <li data-xf-list-type="ul">Williams controlled the D&D movie license.</li> <li data-xf-list-type="ul">She couldn't reach an agreement with a major studio because she wanted to keep more control than any of the bigger companies would agree to.</li> <li data-xf-list-type="ul">She sold the rights to a no-name company/person with little experience.</li> <li data-xf-list-type="ul">The contract she agreed to had no time limit; it was essentially the rights "in perpetuity".</li> <li data-xf-list-type="ul">The D&D movie that was eventually made was a version of the script that Williams had personally signed off on, and directed by the person she sold the rights to.</li> </ul><p></p><p>The background parts to this discussion are:</p><p></p><ul> <li data-xf-list-type="ul">The 2000 D&D movie was bad.</li> <li data-xf-list-type="ul">It was not a financial success.</li> <li data-xf-list-type="ul">The movie was, overall, bad for the D&D brand in both short and long terms (no significant merch, no other movie for decades, Dragonlance, etc).</li> </ul><p></p><p>Each of these points could be discussed in much more detail, without sexism being the most significant factor. IMNSHO, the thesis here is that Williams did a bad job of managing the D&D movie license, and the game as a whole suffered as a result.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 8445578, member: 7808"] Significant parts: [LIST] [*]Williams controlled the D&D movie license. [*]She couldn't reach an agreement with a major studio because she wanted to keep more control than any of the bigger companies would agree to. [*]She sold the rights to a no-name company/person with little experience. [*]The contract she agreed to had no time limit; it was essentially the rights "in perpetuity". [*]The D&D movie that was eventually made was a version of the script that Williams had personally signed off on, and directed by the person she sold the rights to. [/LIST] The background parts to this discussion are: [LIST] [*]The 2000 D&D movie was bad. [*]It was not a financial success. [*]The movie was, overall, bad for the D&D brand in both short and long terms (no significant merch, no other movie for decades, Dragonlance, etc). [/LIST] Each of these points could be discussed in much more detail, without sexism being the most significant factor. IMNSHO, the thesis here is that Williams did a bad job of managing the D&D movie license, and the game as a whole suffered as a result. [/QUOTE]
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Lorraine Williams: Is it Time for a Reevaluation?
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