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<blockquote data-quote="Parmandur" data-source="post: 9804809" data-attributes="member: 6780330"><p>You know what, I was curious about this, and was fairly surprised as a casual not-plugged in very occasional Magic player...but Magic is actually not a tern oriented game like D&D. With D&D, the average players are Teens, from middle school to college, and then it tapers off. But for Magic, the average is around 30, and the percent of players who are long term versus new isactually fairly balanced, with less falloff. B</p><p>I guess it is easier for a 2o or 30 something to be casual about an occasional card night with their friends, or an occasional round with family, as a game lasts 10 minutes. </p><p></p><p>Which is lucky for them coolness facyor wise, since it takes 4 years to make a Magic card set, more than twice as long as a D&D book.</p><p></p><p></p><p>I would be floored if Borthos even approachs a fraction of 25%, considering 80% of sales are casual purchases at drug stores and grocery stores.</p><p></p><p>Yeah, this. D&D the game is a story. Magic, the card mechanics have no necessary setting or plot components, they can be anything, like a bagel.</p><p></p><p>Yup, honestly they should have gone harder on D&D Magix stuff to amp up the story side.</p></blockquote><p></p>
[QUOTE="Parmandur, post: 9804809, member: 6780330"] You know what, I was curious about this, and was fairly surprised as a casual not-plugged in very occasional Magic player...but Magic is actually not a tern oriented game like D&D. With D&D, the average players are Teens, from middle school to college, and then it tapers off. But for Magic, the average is around 30, and the percent of players who are long term versus new isactually fairly balanced, with less falloff. B I guess it is easier for a 2o or 30 something to be casual about an occasional card night with their friends, or an occasional round with family, as a game lasts 10 minutes. Which is lucky for them coolness facyor wise, since it takes 4 years to make a Magic card set, more than twice as long as a D&D book. I would be floored if Borthos even approachs a fraction of 25%, considering 80% of sales are casual purchases at drug stores and grocery stores. Yeah, this. D&D the game is a story. Magic, the card mechanics have no necessary setting or plot components, they can be anything, like a bagel. Yup, honestly they should have gone harder on D&D Magix stuff to amp up the story side. [/QUOTE]
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