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"Lose 'em!" How?
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<blockquote data-quote="BlackMoria" data-source="post: 4501910" data-attributes="member: 424"><p>Lots of points.</p><p></p><p>Smaller vessels (you mentioned the two opposing ships were larger) usually are faster, have shallower drafts and are more maneuverable if they are the same class (you are not comparing schooners to longboats, for example).</p><p></p><p>Which means in general, the smaller vessel can outrun the larger vessels if they have the weather gauge, they can maneuver hazards easier (like shoals and reefs) and their shallower drafts means they can go into waters with submerged reefs and sandbars that would hole a larger ship.</p><p></p><p>I mentioned classes of ships earlier. Size not withstanding, some ship designs are just faster than others. A schooner/brig/brigantine of the same size as a galleon will beat the galleon in any measure of maneuver and speed assuming similar skilled captains and crews. A galleon would beat a cog, etc. Do a search online for sailing ship designs or classes for ideas. As a guideline, the sleeker the hull and the more canvas aloft, the faster the ship and the better it can maneuver, based on the mast configuration.</p><p></p><p>You can also play with environmental issues, like fog banks or storms. Fog banks can make for intense games of hide and seek and storm can add some drama to the chase as lighter and more maneuver vessels can usually weather the storm better than a larger and heavier vessel.</p></blockquote><p></p>
[QUOTE="BlackMoria, post: 4501910, member: 424"] Lots of points. Smaller vessels (you mentioned the two opposing ships were larger) usually are faster, have shallower drafts and are more maneuverable if they are the same class (you are not comparing schooners to longboats, for example). Which means in general, the smaller vessel can outrun the larger vessels if they have the weather gauge, they can maneuver hazards easier (like shoals and reefs) and their shallower drafts means they can go into waters with submerged reefs and sandbars that would hole a larger ship. I mentioned classes of ships earlier. Size not withstanding, some ship designs are just faster than others. A schooner/brig/brigantine of the same size as a galleon will beat the galleon in any measure of maneuver and speed assuming similar skilled captains and crews. A galleon would beat a cog, etc. Do a search online for sailing ship designs or classes for ideas. As a guideline, the sleeker the hull and the more canvas aloft, the faster the ship and the better it can maneuver, based on the mast configuration. You can also play with environmental issues, like fog banks or storms. Fog banks can make for intense games of hide and seek and storm can add some drama to the chase as lighter and more maneuver vessels can usually weather the storm better than a larger and heavier vessel. [/QUOTE]
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