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"loseing is not cost effective"
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<blockquote data-quote="HardcoreDandDGirl" data-source="post: 4710566" data-attributes="member: 82746"><p></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: plum">You are of course 100% right, I don’t know what I was thinking. <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" />It just seams like this edition is much more hardwired for metagaming. Everyone has to be careful what you use, and rests and healing surges and daily powers. </span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: plum">It just seams to me that if we can ‘screw’ ourselves by spending our powers maybe this part of the quest is too high level. I thought we would stay in town to investigate a little, so did the rogue, that is why she </span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: plum"> </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: plum">See here is the problem in a nut shell. We don’t have ‘fighters’ or ‘rouges/Thief’ that are 100% all day. Everyone can be ‘down to the limit’.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: plum"> As for our Encounters, we used them too, and I got both healing inspirations from the warlord in both fights, and I still had to spend HS afterward (The first time I spent 3 after the fight and still was down 5 or 6 hp) I know our Warlock and Rouge both second winded, but I don’t know how many surges people spent after the battle.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: plum"> On a side note can we make a potion of cure light that works like the Cleric utility power? That might help.</span></span></span></p></blockquote><p></p>
[QUOTE="HardcoreDandDGirl, post: 4710566, member: 82746"] [COLOR=plum] [/COLOR] [FONT=Times New Roman][SIZE=3][COLOR=plum]You are of course 100% right, I don’t know what I was thinking. :blush:It just seams like this edition is much more hardwired for metagaming. Everyone has to be careful what you use, and rests and healing surges and daily powers. [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=plum] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=plum]It just seams to me that if we can ‘screw’ ourselves by spending our powers maybe this part of the quest is too high level. I thought we would stay in town to investigate a little, so did the rogue, that is why she [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=plum] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=plum] [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=plum]See here is the problem in a nut shell. We don’t have ‘fighters’ or ‘rouges/Thief’ that are 100% all day. Everyone can be ‘down to the limit’.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=plum] [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=plum] As for our Encounters, we used them too, and I got both healing inspirations from the warlord in both fights, and I still had to spend HS afterward (The first time I spent 3 after the fight and still was down 5 or 6 hp) I know our Warlock and Rouge both second winded, but I don’t know how many surges people spent after the battle.[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=plum] [/COLOR][/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=plum] On a side note can we make a potion of cure light that works like the Cleric utility power? That might help.[/COLOR][/FONT][/SIZE] [/QUOTE]
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"loseing is not cost effective"
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