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General Tabletop Discussion
*Pathfinder & Starfinder
"loseing is not cost effective"
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<blockquote data-quote="Nail" data-source="post: 4710688" data-attributes="member: 224"><p>Ah. I see.</p><p></p><p>Allow me to shorten that <chuckle>:</p><p></p><p>Shadar Kai Swordmage</p><p>Aasamar Invoker</p><p>Gnome Rouge <sic></p><p>Dwarf Warlord</p><p>Half elf Warlock</p><p></p><p></p><p>...much better. <img src="http://www.enworld.org/forum/images/smilies/glasses.png" class="smilie" loading="lazy" alt="B-)" title="Glasses B-)" data-shortname="B-)" /></p><p></p><p>You've got 1 defender, 1 leader, 2 strikers, and a controller. A good balance! The 4e PC optimization board approves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Now: You've got to shake this feeling you have that without a Daily, your PC is worthless. She's not! A Daily is just one power, out of many you get to use. <u>Of course</u> you can push on after you use your Daily powers; what you need to pay attention to is Healing Surges. Once everyone's down to just a few (or if your Swordmage has only a few), your party should rest.</p><p></p><p>What 4e does well - very well, in fact - is allow PCs to gather themselves together after an encounter and push on. 3e never could do this well, as the most effective strategy for the spell casters was to go Nova. In 4e, going Nova is nearly impossible.</p><p></p><p>It sounds to me as if you're learning the 4e system fine. Don't sweat it.</p></blockquote><p></p>
[QUOTE="Nail, post: 4710688, member: 224"] Ah. I see. Allow me to shorten that <chuckle>: Shadar Kai Swordmage Aasamar Invoker Gnome Rouge <sic> Dwarf Warlord Half elf Warlock ...much better. B-) You've got 1 defender, 1 leader, 2 strikers, and a controller. A good balance! The 4e PC optimization board approves. :) Now: You've got to shake this feeling you have that without a Daily, your PC is worthless. She's not! A Daily is just one power, out of many you get to use. [u]Of course[/u] you can push on after you use your Daily powers; what you need to pay attention to is Healing Surges. Once everyone's down to just a few (or if your Swordmage has only a few), your party should rest. What 4e does well - very well, in fact - is allow PCs to gather themselves together after an encounter and push on. 3e never could do this well, as the most effective strategy for the spell casters was to go Nova. In 4e, going Nova is nearly impossible. It sounds to me as if you're learning the 4e system fine. Don't sweat it. [/QUOTE]
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"loseing is not cost effective"
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