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Losing an Eye
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<blockquote data-quote="ogre" data-source="post: 3460729" data-attributes="member: 4671"><p>Allow me to enlighten you all... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>First off, having one eye should never, and I mean never give a penalty to ranged attacks. It should give a -2 penalty to melee attacks.</p><p>A common misperception is that depth perception beyond about your arms reach requires 2 eyes. This isn't true. However, having 2 eyes is very relevant for depth perception close up, not far away. This is because up close each eye sees a different picture and your brain can transpose both images and determine depth by their differences. But, as you get farther and farther away, each eye sees basically the same image, hence there is not enough difference between the 2 to transpose the information into depth. At distances about beyond 5-feet or so, whether you have 1 eye or 2 you use the same clues to determine distance and depth. Things don't look flat because you have just one eye. You still see shadows, size difference, objects in front of eachother etc.</p><p>As for all those other skills, that's pattenably absurb, except for maybe Spot, in certain circumstances (which may just simply translate into a standard penalty YMMV).</p><p></p><p>So, you ask, why am I so adamant about this? Yup, you guessed it, I'm a cyclops. I lost an eye when I was 20 years old, about half my life ago, so I've seen both sides. Honestly, I can toss knives, shoot hoops, shoot bows, handguns and rifles (on the other side now though) etc. just as well as I could before. But, close up fighting is more difficult, as well as catching objects thrown to me straight on. They are fine until they get close. I can usually simply side step a little or move my head sideways a tad to get the perspective I need, but I am certainly at a -2 to catch, but certainly not to dodge. As for Search, Appraise, Craft, Decipher Script, Disable Device, Forgery, Open Lock, Sense Motive, initiative, tracking and any other skill besides Spot (I can get blind-sided) you're really implying a handicap where there isn't one. (I was a jeweler for many years) As odd as it may seem, my periferal vision is actually much more accute (I can see the tiniest movements out of the corner of my eye and am always spotting critters and such before other people I hike with), but I have a blind spot past my right shoulder. </p><p>So, if you want to be realistic, a -2 to melee attacks, Reflex saves and Spot is all you need. You could fine tune it further to also include a -2 to catch objects and remove the penalties to Spot and reflex saves if the attack or hiding creature is not coming from the blind side.</p><p>Anyway, I'm rambling. But, you can trust me on this, though it is imho and experience.</p><p></p><p>Ok, I'll step off my soapbox now. Thanks for listening. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="ogre, post: 3460729, member: 4671"] Allow me to enlighten you all... ;) First off, having one eye should never, and I mean never give a penalty to ranged attacks. It should give a -2 penalty to melee attacks. A common misperception is that depth perception beyond about your arms reach requires 2 eyes. This isn't true. However, having 2 eyes is very relevant for depth perception close up, not far away. This is because up close each eye sees a different picture and your brain can transpose both images and determine depth by their differences. But, as you get farther and farther away, each eye sees basically the same image, hence there is not enough difference between the 2 to transpose the information into depth. At distances about beyond 5-feet or so, whether you have 1 eye or 2 you use the same clues to determine distance and depth. Things don't look flat because you have just one eye. You still see shadows, size difference, objects in front of eachother etc. As for all those other skills, that's pattenably absurb, except for maybe Spot, in certain circumstances (which may just simply translate into a standard penalty YMMV). So, you ask, why am I so adamant about this? Yup, you guessed it, I'm a cyclops. I lost an eye when I was 20 years old, about half my life ago, so I've seen both sides. Honestly, I can toss knives, shoot hoops, shoot bows, handguns and rifles (on the other side now though) etc. just as well as I could before. But, close up fighting is more difficult, as well as catching objects thrown to me straight on. They are fine until they get close. I can usually simply side step a little or move my head sideways a tad to get the perspective I need, but I am certainly at a -2 to catch, but certainly not to dodge. As for Search, Appraise, Craft, Decipher Script, Disable Device, Forgery, Open Lock, Sense Motive, initiative, tracking and any other skill besides Spot (I can get blind-sided) you're really implying a handicap where there isn't one. (I was a jeweler for many years) As odd as it may seem, my periferal vision is actually much more accute (I can see the tiniest movements out of the corner of my eye and am always spotting critters and such before other people I hike with), but I have a blind spot past my right shoulder. So, if you want to be realistic, a -2 to melee attacks, Reflex saves and Spot is all you need. You could fine tune it further to also include a -2 to catch objects and remove the penalties to Spot and reflex saves if the attack or hiding creature is not coming from the blind side. Anyway, I'm rambling. But, you can trust me on this, though it is imho and experience. Ok, I'll step off my soapbox now. Thanks for listening. ;) [/QUOTE]
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Losing an Eye
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