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<blockquote data-quote="DEFCON 1" data-source="post: 7296333" data-attributes="member: 7006"><p>Why does it matter though? From a practical standpoint, what does them making "errata" actually give a player that they can't already get just from deciding on their own that how things are written in the PHB are unwanted for their game and making their own ruling? The satisfaction that they can now "Play RAW!" officially? Yeah, great. Whoop-di-doo. Congratulations, you can now claim you only "Play RAW". Your medal and certificate will arrive in the mail for you shortly.</p><p></p><p>They've said all along that errata is only for editing mistakes, and that any questions of intention or interpretation would be handled through Sage Advice and that every table could take it or leave it. Thus all Jeremy does is either re-iterate what the rules actually say because the person asking didn't fully read them... or tell us what they intended for us get from the rules based upon how they wrote it (because many people parse language differently.) And if that results in rules you think are stupid, then you ignore the Sage Advice for that rule because no one gives a rat's ass whether you follow it or don't it.</p><p></p><p>I find the Sage Advice for <em>Barkskin</em> to be stupid. Thus I don't use it. But I do use many other bits from Sage Advice because there's no problem picking and choosing only certain parts of it-- Sage Advice is not an "all or nothing" proposition. And if someone out there *does* treat Sage Advice as an all-or-nothing fountain of game edits because they have this insane need to "Play RAW!"... then neither Jeremy nor the rest of us need feel bad for that person nor change how things are done to accommodate them. They're deliberately ignoring the "Rulings Not Rules" mantra for 5E for whatever bizarre reason they have in their head... so that's on them.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7296333, member: 7006"] Why does it matter though? From a practical standpoint, what does them making "errata" actually give a player that they can't already get just from deciding on their own that how things are written in the PHB are unwanted for their game and making their own ruling? The satisfaction that they can now "Play RAW!" officially? Yeah, great. Whoop-di-doo. Congratulations, you can now claim you only "Play RAW". Your medal and certificate will arrive in the mail for you shortly. They've said all along that errata is only for editing mistakes, and that any questions of intention or interpretation would be handled through Sage Advice and that every table could take it or leave it. Thus all Jeremy does is either re-iterate what the rules actually say because the person asking didn't fully read them... or tell us what they intended for us get from the rules based upon how they wrote it (because many people parse language differently.) And if that results in rules you think are stupid, then you ignore the Sage Advice for that rule because no one gives a rat's ass whether you follow it or don't it. I find the Sage Advice for [I]Barkskin[/I] to be stupid. Thus I don't use it. But I do use many other bits from Sage Advice because there's no problem picking and choosing only certain parts of it-- Sage Advice is not an "all or nothing" proposition. And if someone out there *does* treat Sage Advice as an all-or-nothing fountain of game edits because they have this insane need to "Play RAW!"... then neither Jeremy nor the rest of us need feel bad for that person nor change how things are done to accommodate them. They're deliberately ignoring the "Rulings Not Rules" mantra for 5E for whatever bizarre reason they have in their head... so that's on them. [/QUOTE]
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