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<blockquote data-quote="FrogReaver" data-source="post: 7941990" data-attributes="member: 6795602"><p>I think you are right that having less choice after class creation helps with what you are saying.</p><p></p><p>My favorite characters in 5e:</p><p>Cooter: Hillbilly Fighter with the hand crossbow combow that would fight very tactically with a survivalist mindset but would also do things like ride the phase spider - because "Watch this!"</p><p></p><p>Lodu: Fighter / Wizard - focused on knowledge over safety with a mad scientist vibe. Wanted to experiment on everything while taking meticulous notes. Designed him to not have consistently effective spells but to have a list that would provide an answer to most situations we encountered. Didn't last long as for some reason he defaulted to party front liner more often than not (only one with any melee class levels will do that early). But he died after having saved the party from a TPK. Silent Image of a cave collapse FTW! But one enemy stayed around and got him!</p><p></p><p>NeedsAHug: Trollkin Barbarian Rogue - very low intelligence which I play as opinionated but able to be talked out of incredibly bad decisions if the party tries hard enough. But in case he doesn't he can take a beating and or run away when he does something tooo dumb. He's also the closest thing to a tank I've played in 5e. 3d6 + Mod damage on OA from sneak attack and will scale as I get more rogue levels!</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7941990, member: 6795602"] I think you are right that having less choice after class creation helps with what you are saying. My favorite characters in 5e: Cooter: Hillbilly Fighter with the hand crossbow combow that would fight very tactically with a survivalist mindset but would also do things like ride the phase spider - because "Watch this!" Lodu: Fighter / Wizard - focused on knowledge over safety with a mad scientist vibe. Wanted to experiment on everything while taking meticulous notes. Designed him to not have consistently effective spells but to have a list that would provide an answer to most situations we encountered. Didn't last long as for some reason he defaulted to party front liner more often than not (only one with any melee class levels will do that early). But he died after having saved the party from a TPK. Silent Image of a cave collapse FTW! But one enemy stayed around and got him! NeedsAHug: Trollkin Barbarian Rogue - very low intelligence which I play as opinionated but able to be talked out of incredibly bad decisions if the party tries hard enough. But in case he doesn't he can take a beating and or run away when he does something tooo dumb. He's also the closest thing to a tank I've played in 5e. 3d6 + Mod damage on OA from sneak attack and will scale as I get more rogue levels! [/QUOTE]
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