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<blockquote data-quote="Li Shenron" data-source="post: 7942858" data-attributes="member: 1465"><p>I am not convinced... 5e is designed to provide both a reasonable amount and variety of choices for those want them (not as many as 3e obviously, but the <em>amount</em> you get in the course of 20 levels is not that much less, it's rather the <em>variety</em> of 3e which is unmatched thanks to the sheer amount of books), but at the same time it goes easy on those who don't want them.</p><p></p><p>How can someone be bored with a 5e character and not be bored with a 1e/2e character of the same class or concept, I don't understand, because you can play a 5e character as if it was a 1e/2e character if you want. Choose Human or ask your DM if you can be another race but still use human stats; don't multiclass or combine easy classes only; pick the lowest-complexity archetype available; take ASI instead of feats; make iconic choices for spells; pick passive abilities when possible... and then forget about "next level" and focus on the adventure.</p><p></p><p>I am curious to know how you would have pulled off your Sorcerer/Warlock character concept in 1e/2e. Would you have looked for specific Sorcerer and Warlock "build" options in accessory books? That's not different from what you're doing in 5e. Or would you have tried to manage with core stuff to represent the character? If you think this is more fun, you can actually do the same in 5e.</p><p></p><p>But the bottom line is obviously, if you are not having fun with your PC, just make a new one.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7942858, member: 1465"] I am not convinced... 5e is designed to provide both a reasonable amount and variety of choices for those want them (not as many as 3e obviously, but the [I]amount[/I] you get in the course of 20 levels is not that much less, it's rather the [I]variety[/I] of 3e which is unmatched thanks to the sheer amount of books), but at the same time it goes easy on those who don't want them. How can someone be bored with a 5e character and not be bored with a 1e/2e character of the same class or concept, I don't understand, because you can play a 5e character as if it was a 1e/2e character if you want. Choose Human or ask your DM if you can be another race but still use human stats; don't multiclass or combine easy classes only; pick the lowest-complexity archetype available; take ASI instead of feats; make iconic choices for spells; pick passive abilities when possible... and then forget about "next level" and focus on the adventure. I am curious to know how you would have pulled off your Sorcerer/Warlock character concept in 1e/2e. Would you have looked for specific Sorcerer and Warlock "build" options in accessory books? That's not different from what you're doing in 5e. Or would you have tried to manage with core stuff to represent the character? If you think this is more fun, you can actually do the same in 5e. But the bottom line is obviously, if you are not having fun with your PC, just make a new one. [/QUOTE]
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