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<blockquote data-quote="fearsomepirate" data-source="post: 7942888" data-attributes="member: 7021420"><p>I think one of the issues in 5e that can make it boring is, counterintuitively, how fast you level up. If you run any of the published campaigns, you level up every 2-3 sessions. You barely have time to learn what your latest set of bells & whistles does before you get a new feature. Consequently, you can't really spend a lot of time invested in any particular place, and any attempt to make the party do so feels like you're just delaying the next level unnecessarily (WTF? I don't get XP for this!).</p><p></p><p>By reintroducing AD&D's leveling schedule, I found that sprawling dungeon complexes work much better, since the party doesn't level up and out of them after six rooms, and the time spent at a given level is long enough that we stay much more focused on the adventure rather than thinking about what feat or spell to take next. Yes, it means we're only at 9th level after 2 years, but we've had far more fun with this than any published campaign.</p></blockquote><p></p>
[QUOTE="fearsomepirate, post: 7942888, member: 7021420"] I think one of the issues in 5e that can make it boring is, counterintuitively, how fast you level up. If you run any of the published campaigns, you level up every 2-3 sessions. You barely have time to learn what your latest set of bells & whistles does before you get a new feature. Consequently, you can't really spend a lot of time invested in any particular place, and any attempt to make the party do so feels like you're just delaying the next level unnecessarily (WTF? I don't get XP for this!). By reintroducing AD&D's leveling schedule, I found that sprawling dungeon complexes work much better, since the party doesn't level up and out of them after six rooms, and the time spent at a given level is long enough that we stay much more focused on the adventure rather than thinking about what feat or spell to take next. Yes, it means we're only at 9th level after 2 years, but we've had far more fun with this than any published campaign. [/QUOTE]
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