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General Tabletop Discussion
Character Builds & Optimization
Loss of Innate Spellcasting (or 'How Dragons Build Lairs')
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<blockquote data-quote="jaer" data-source="post: 3986025" data-attributes="member: 57861"><p>Yeah, but they are supposedly making a lot of changes to it. Further, in a place such as Faerun, with so many power NPCs and with wizards tending to be the be-all, end-all of power, dragons would need magical power in order to survive at all. It seems that WotC is tuning down the power-level of wizards in general, which in turn, reduced the need for creatures like dragons to need magic in order to be powerful.</p><p></p><p>I suppose that is sort of an underlying point as to why I like the lack of natural spell-casting: wizard magic seems less powerful, so in turn, it seems less necessary for a creature to have magic in order to actually be powerful. In 3E, it is very difficult to have a potent BBEG without having some magic himself or magical alliances, unless he had a lot of magical immunity. I'm hoping to see the end of that. A 18th lvl wizard or cleric can challenge a 17th lvl party if given a few rounds to prep. I have never seen 18th lvl fighter, barbarian, or any other meeler do the same. </p><p></p><p></p><p></p><p>Agreed. I am assuming, here, a certain amount of healing capability on the behalf of the dragon. After all, as a solo creature, it seems likely to have some way to heal. Even the buellete in the example healed a bit when it burrowed. If the dragon strikes out, at random, every few days to burn the town, terrorize the populace, lay waste to the guards, and battern the city walls, and it returns to various tatical resting place, it can still keep up enough destruction and damage to force some sort of take over. Or, at the very least, cull the army down enough to take out the few pesky high level NPCs and then go away to rest for a few days after such an encounter.</p><p></p><p>I would imagine there are several techniques a dragon could use under such condition to raze or over-take most small cities.</p><p></p><p></p><p></p><p>Also agreed, but we don't know that there won't be some customization. The dragon section in the MM1 3E had a very large section detailing common attacks and extra feats and the like and giving info about feat selection and skills. I would not be surprised if the 4e MM did not have something similar along the lines of "if you are looking for additional powers for your dragon, you can consider swapping these in for the ones that are listed" and having a few extras there according to dragon level.</p><p></p><p>I also would not be surprised to see similar things in the DMG, such as an entire chapter on special abilities listed by appropriate creature level so that DMs have a guildline on what level of challenge some powers are. This would make it very easy to take the out-of-the-box lvl 12 black dragon, remove one of his powers, and add in a 12th lvl power from the list. Automatically customized, still the same number of combat options, and I didn't have to look but spells per day, spells known, and sift through pages of spells to find something approprite (or worse, always pick the same ones!). </p><p></p><p>Of course, I am an optomist!</p></blockquote><p></p>
[QUOTE="jaer, post: 3986025, member: 57861"] Yeah, but they are supposedly making a lot of changes to it. Further, in a place such as Faerun, with so many power NPCs and with wizards tending to be the be-all, end-all of power, dragons would need magical power in order to survive at all. It seems that WotC is tuning down the power-level of wizards in general, which in turn, reduced the need for creatures like dragons to need magic in order to be powerful. I suppose that is sort of an underlying point as to why I like the lack of natural spell-casting: wizard magic seems less powerful, so in turn, it seems less necessary for a creature to have magic in order to actually be powerful. In 3E, it is very difficult to have a potent BBEG without having some magic himself or magical alliances, unless he had a lot of magical immunity. I'm hoping to see the end of that. A 18th lvl wizard or cleric can challenge a 17th lvl party if given a few rounds to prep. I have never seen 18th lvl fighter, barbarian, or any other meeler do the same. Agreed. I am assuming, here, a certain amount of healing capability on the behalf of the dragon. After all, as a solo creature, it seems likely to have some way to heal. Even the buellete in the example healed a bit when it burrowed. If the dragon strikes out, at random, every few days to burn the town, terrorize the populace, lay waste to the guards, and battern the city walls, and it returns to various tatical resting place, it can still keep up enough destruction and damage to force some sort of take over. Or, at the very least, cull the army down enough to take out the few pesky high level NPCs and then go away to rest for a few days after such an encounter. I would imagine there are several techniques a dragon could use under such condition to raze or over-take most small cities. Also agreed, but we don't know that there won't be some customization. The dragon section in the MM1 3E had a very large section detailing common attacks and extra feats and the like and giving info about feat selection and skills. I would not be surprised if the 4e MM did not have something similar along the lines of "if you are looking for additional powers for your dragon, you can consider swapping these in for the ones that are listed" and having a few extras there according to dragon level. I also would not be surprised to see similar things in the DMG, such as an entire chapter on special abilities listed by appropriate creature level so that DMs have a guildline on what level of challenge some powers are. This would make it very easy to take the out-of-the-box lvl 12 black dragon, remove one of his powers, and add in a 12th lvl power from the list. Automatically customized, still the same number of combat options, and I didn't have to look but spells per day, spells known, and sift through pages of spells to find something approprite (or worse, always pick the same ones!). Of course, I am an optomist! [/QUOTE]
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