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loss of limb
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<blockquote data-quote="Stormborn" data-source="post: 3125779" data-attributes="member: 14041"><p>The PC in question should have a -1 or -2 to skill checks that involve the use of two hands (assuming its an arm or hand), be unable to use a two handed weapon or a shield and a weapon. If a leg thent he PCs movement should be reduced by about 1/4th and should have penalties to Climb, Jump, and some Perform checks. This is assuming that a beg leg is available. The skill check penalities should go away after 1 level or X number of in game days as the PC gets used to his new condition. But thats it. </p><p></p><p>I would also ask:</p><p>- How did this happen in 3rd edition DnD, and if using a variant system why doesn't it account for that?</p><p>- Why wont magic work? What magic, just cure spells or what?</p><p></p><p>If I did this in my game, and I do have a player that would like it, I would immediatly set up a quest to find someone who could either regrow the limb through a special spell or an artificer type who could make a magical prothesis. A cleric with a well made replica of an arm, Craft Wonderous Item, heal, and animate object should be able to make one; or an arcane type with Craft Construct.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 3125779, member: 14041"] The PC in question should have a -1 or -2 to skill checks that involve the use of two hands (assuming its an arm or hand), be unable to use a two handed weapon or a shield and a weapon. If a leg thent he PCs movement should be reduced by about 1/4th and should have penalties to Climb, Jump, and some Perform checks. This is assuming that a beg leg is available. The skill check penalities should go away after 1 level or X number of in game days as the PC gets used to his new condition. But thats it. I would also ask: - How did this happen in 3rd edition DnD, and if using a variant system why doesn't it account for that? - Why wont magic work? What magic, just cure spells or what? If I did this in my game, and I do have a player that would like it, I would immediatly set up a quest to find someone who could either regrow the limb through a special spell or an artificer type who could make a magical prothesis. A cleric with a well made replica of an arm, Craft Wonderous Item, heal, and animate object should be able to make one; or an arcane type with Craft Construct. [/QUOTE]
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