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Lost 4E Style: Kinslayer--Round 6: All PCs up!
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<blockquote data-quote="EvolutionKB" data-source="post: 4836963" data-attributes="member: 47833"><p>Xandren nods at the proposed direction. <span style="color: gray">"It would be unwise to leave potential enemies at our back while we explore the lower level. I will lead the way."</span></p><p> </p><p>The warforged throws open the door. It slams against the wall, and the warforged calls out, <span style="color: gray">"Hobgoblins! Three of them on the right of the room!"</span></p><p> </p><p>The rest of The Lost, behind Xandren in the hallway, find it hard to see into the room. The room is lit by torches and you can make out the edges of bamboo cots and bunks.</p><p> </p><p>Initiative: Round 1</p><p>Lorn: 23</p><p>Thormir: 18</p><p>Stellan: 16</p><p>Hesh: 15</p><p>Xandren: 14</p><p>Hobgoblins: 11</p><p> </p><p>Stellan 38/44 hp; 4/10(11) surges; 1 AP</p><p>Xandren: 41/42 hp; 6/11(10) surges; 2 AP</p><p>Hesh: 35/36 hp; 5/9(9) surges; 1 AP</p><p>Thormir: 39/42 hp; 6/11(10) surges; 1 AP; </p><p>Lorn: 24/31 hp; 4/7(7) surges; 1 AP; </p><p> </p><p>[sblock=map notes/ooc]I've only got the area of the map that Xandren can see, that's why part of the wall and why the hobgoblin's aren't on the map. For Lorn and those that go after him, go ahead and take your move action, and I'll expand the map and add the hobgoblins. For the first person to enter to the room: It might be wise to yell out what you see.[/sblock]</p></blockquote><p></p>
[QUOTE="EvolutionKB, post: 4836963, member: 47833"] Xandren nods at the proposed direction. [COLOR=gray]"It would be unwise to leave potential enemies at our back while we explore the lower level. I will lead the way."[/COLOR] The warforged throws open the door. It slams against the wall, and the warforged calls out, [COLOR=gray]"Hobgoblins! Three of them on the right of the room!"[/COLOR] The rest of The Lost, behind Xandren in the hallway, find it hard to see into the room. The room is lit by torches and you can make out the edges of bamboo cots and bunks. Initiative: Round 1 Lorn: 23 Thormir: 18 Stellan: 16 Hesh: 15 Xandren: 14 Hobgoblins: 11 Stellan 38/44 hp; 4/10(11) surges; 1 AP Xandren: 41/42 hp; 6/11(10) surges; 2 AP Hesh: 35/36 hp; 5/9(9) surges; 1 AP Thormir: 39/42 hp; 6/11(10) surges; 1 AP; Lorn: 24/31 hp; 4/7(7) surges; 1 AP; [sblock=map notes/ooc]I've only got the area of the map that Xandren can see, that's why part of the wall and why the hobgoblin's aren't on the map. For Lorn and those that go after him, go ahead and take your move action, and I'll expand the map and add the hobgoblins. For the first person to enter to the room: It might be wise to yell out what you see.[/sblock] [/QUOTE]
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