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Lost 4E Style: Kinslayer--Round 6: All PCs up!
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<blockquote data-quote="EvolutionKB" data-source="post: 4841720" data-attributes="member: 47833"><p>After the initial shot from the archer's Thormir appears in their midst, the magic of his cloak expended for the day. As the hobgoblin's get into positions, Lorn finds himself in a precarious position. The wizard steps back and still blinking back tears, he slammed the butt of his staff against the ground throwing his arms wide and a blossom of flame washed across one side of the room. The hob near the wizard slashes with his blade, but Lorn is ready, and dodges the attack. When the flames disapate, only the hobgoblin holding the spear is left. Lorn's magic left charred, smoldering bodies on the ground.</p><p> </p><p>[sblock=ooc] No curtain or anything that you can see to block sight.[/sblock]</p><p> </p><p>Thormir continues the assault after teleporting to archers and shaman, who he realizes is behind him, holding a dagger and a rod. The dwarf sucks wind, knowing that if he can't finish these three off, he's in trouble. He is still confident though. Raising his hand, a ribbon of darkness lodges itself the archer's chest. It pulses and Thormir gets stronger. Drawing inspiration from Hesh, Thormir attacks again, fire blasting the archer again. The magic of fire smolders on the hob threatening to ignite him again. Thormir follows up that blast of magic with another, this one at the other archer. It strikes him in the shoulder paining him but he doesn't look too bad.</p><p> </p><p> </p><p>Initiative: Round 2</p><p>Lorn: 23-Acted</p><p>Thormir: 18-Acted</p><p>Stellan: 16</p><p>Hesh: 15</p><p>Xandren: 14</p><p>Hobgoblins: 11</p><p></p><p>Stellan 38/44 hp; 4/10(11) surges; 1 AP</p><p>Xandren: 27/42 hp; 6/11(10) surges; 2 AP; marked by H1 and slowed</p><p>Hesh: 27/36 hp; 5/9(9) surges; 1 AP</p><p>Thormir: 30/42 hp 7 THP; 6/11(10) surges; 1 AP; </p><p>Lorn: 31/31 hp; 3/7(7) surges; 1 AP;</p><p>H1: -5 hp; marked by xandren</p><p>H2: -42 hp; slowed until end of Lorn's next turn; bloodied; prone; marked by Xandren</p><p>H3: Dead </p><p>H4: </p><p>H5: </p><p>H6</p><p>H7: Dead</p><p>H8: Dead</p><p>H9: Dead</p><p>H10: Dead</p><p>A1: -37; more damage from HB if Thormir is hurt.</p><p>A2: -8</p><p>S(out of LoS)</p></blockquote><p></p>
[QUOTE="EvolutionKB, post: 4841720, member: 47833"] After the initial shot from the archer's Thormir appears in their midst, the magic of his cloak expended for the day. As the hobgoblin's get into positions, Lorn finds himself in a precarious position. The wizard steps back and still blinking back tears, he slammed the butt of his staff against the ground throwing his arms wide and a blossom of flame washed across one side of the room. The hob near the wizard slashes with his blade, but Lorn is ready, and dodges the attack. When the flames disapate, only the hobgoblin holding the spear is left. Lorn's magic left charred, smoldering bodies on the ground. [sblock=ooc] No curtain or anything that you can see to block sight.[/sblock] Thormir continues the assault after teleporting to archers and shaman, who he realizes is behind him, holding a dagger and a rod. The dwarf sucks wind, knowing that if he can't finish these three off, he's in trouble. He is still confident though. Raising his hand, a ribbon of darkness lodges itself the archer's chest. It pulses and Thormir gets stronger. Drawing inspiration from Hesh, Thormir attacks again, fire blasting the archer again. The magic of fire smolders on the hob threatening to ignite him again. Thormir follows up that blast of magic with another, this one at the other archer. It strikes him in the shoulder paining him but he doesn't look too bad. Initiative: Round 2 Lorn: 23-Acted Thormir: 18-Acted Stellan: 16 Hesh: 15 Xandren: 14 Hobgoblins: 11 Stellan 38/44 hp; 4/10(11) surges; 1 AP Xandren: 27/42 hp; 6/11(10) surges; 2 AP; marked by H1 and slowed Hesh: 27/36 hp; 5/9(9) surges; 1 AP Thormir: 30/42 hp 7 THP; 6/11(10) surges; 1 AP; Lorn: 31/31 hp; 3/7(7) surges; 1 AP; H1: -5 hp; marked by xandren H2: -42 hp; slowed until end of Lorn's next turn; bloodied; prone; marked by Xandren H3: Dead H4: H5: H6 H7: Dead H8: Dead H9: Dead H10: Dead A1: -37; more damage from HB if Thormir is hurt. A2: -8 S(out of LoS) [/QUOTE]
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Lost 4E Style: Kinslayer--Round 6: All PCs up!
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