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Lost City of Gaxmoor - The Borderlands Campaign
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<blockquote data-quote="Mathew_Freeman" data-source="post: 773085" data-attributes="member: 1846"><p><strong>Continued Diary of Galak of Girru</strong></p><p></p><p>Although much time has past, it has been a while since my last update. It seems we have spent much time travelling this past month or two, and I have finally started to create lasting items of power. Most satisfying.</p><p></p><p>We left Gaxmoor, the group splitting and heading in many directions. Sigurd rejoined one group, but I myself journeyed with Thana, Lorne, and Tarquin to the small town of Whiton near Imaar. We had selected this as a base since it lay near Imaar, but was far enough away that Aos could move around with being arrested. The incident with the Bloodhammer Knights in Gaxmoor had worried him slightly, but he still seemed intent on recapturing his villa and lands. Thana was also pleased by this decision, since it meant she could spend some time with her two sons. Apparently, one wishes to be a fighter, the other a magic user. Maybe I should attempt to convert them to the idea of being a cleric and smithing thy enemies with Holy Fire, as I am convinced that there is no greater joy in life.</p><p></p><p>Whilst at the Inn of the White Pig in Whiton, I finally had the chance to sit and indulge myself in a skill I had been taught - the creation and augmentation of magical items. I was able to upgrade my <em>cloak of resistance</em> and fashion a <em>periapt of wisdom</em> for myself. Both items took time and patience, but in the long term they will pay off.</p><p></p><p>After some waiting, the others all caught up from their various journeys. Leo had gone into Imaar to learn about the current owner of Aos' villa, and to make inquiries about meeting a man named Adam that could help to tell us about the state of the rebels in the city.</p><p></p><p>Lilliana had visited her High Priestess in Scornel and had recieved information to help her with her great quest - the removal of Overking Tarkane from power. She had also engaged the services of the former Greatest Duellist in Imaar. The title had apparently been lost to Aos in an epic battle as he described it. This man was also banned in Imaar, but his fighting skills were (almost) unsurpassed. With these new allies our chances of success were greatly increased.</p><p></p><p>We then travelled to meet Ulfius Bloodhammer, leader of the Thrinian Knights, owner of the Legendary Bloodhammer itself and highest regarded Champion of Overking Tarkane. He is an imposing figure whom many have tipped as the next Overking of Imaar, and having met him I can see why. He has a huge force of personality, and commands strong respect from his Knights. We spoke with him and his advisors, and he told us that although he could not move against the Overking directly due to politics, if we were to succeed in our attempt to slay him he would reward us personally. He also sent two strong fighters to our cause, although according to one of the group one of these knights - a lord Alfus or somesuch is not as fearsome as his reputation.</p><p></p><p>After the weighty discussions, a more lighthearted conversation took place. We had several powerful items from Gaxmoor which none of us used or cared to use, including a <em>no-dachi of sharpness, a huge mace ruby topped mace, and a greatsword of life-stealing</em>. We were able to trade these with the Knights and also spend the money we had collected from Gaxmoor's residents. I myself purchased a magical shield, improved the enchantment on my celestial armour and worked on more magical items for the other members of the party. Aos and Sigurd both comissioned <em>luckstones</em>, although Sigurd later seemed less than happy with his decision. I was also able to help Thana choose a magical set of bracers to acquire, ones that improved her already formidable archery skills. Truly she will be a fearsome ally in combat.</p><p></p><p>Leo spent him time researching new spells, the others also bought and improved their weapons and the group found time to truly relax for the first time since arriving in Gaxmoor. We bid a farewell to Ulfius and made our way back to Whiton.</p><p></p><p>We met this Adam of the rebels, and he told us many bits of useful information. Foremost of these was the knowledge that a secret way had been found into the Overkings Central Palace. It had been used many years before to overthrow the Red Wizards when they held Imaar, and indeed it was an Albine hero that led the assault, although he tragically died in the assault. Adam assured us that the passage remained secret, since if the Red Wizards had failed to detect it then the allies of Tarkane surely had failed too.</p><p></p><p>It seemed as though this is our best chance of success. We intend to find out more information by trusting to Sigurd to infiltrate the Bloodhammer Knights and learn more about the defences. In the meantime, the rest of us have to trust to Leo to scout out the Palace magically. I myself have to consider how I can aid the preparations of the party. Perhaps another <em>commune</em> spell is in order.</p><p></p><p>Finally, there is one final thing I would like to record in this journal. Of late at night I have been dreaming strange dreams. I dream of Albine banners flying above Imaar, I dream of the symbol of Girru engraved on my heart, I dream of my axe bursting into flames, I dream of myself leading a force of celestials against an unseen foe. I know not what these dreams mean, although I guess. I have told no one of them. Some secrets are not meant to be revealed.</p><p></p><p>[ooc - S'mon, hope you like the flavour text at the end there! It's to do with the PrC I intend to take later in the campaign, let's keep that secret for now, OK? Also, if there are any errors above, please tell me. If any other players want to chip in with further details, great too!]</p></blockquote><p></p>
[QUOTE="Mathew_Freeman, post: 773085, member: 1846"] [b]Continued Diary of Galak of Girru[/b] Although much time has past, it has been a while since my last update. It seems we have spent much time travelling this past month or two, and I have finally started to create lasting items of power. Most satisfying. We left Gaxmoor, the group splitting and heading in many directions. Sigurd rejoined one group, but I myself journeyed with Thana, Lorne, and Tarquin to the small town of Whiton near Imaar. We had selected this as a base since it lay near Imaar, but was far enough away that Aos could move around with being arrested. The incident with the Bloodhammer Knights in Gaxmoor had worried him slightly, but he still seemed intent on recapturing his villa and lands. Thana was also pleased by this decision, since it meant she could spend some time with her two sons. Apparently, one wishes to be a fighter, the other a magic user. Maybe I should attempt to convert them to the idea of being a cleric and smithing thy enemies with Holy Fire, as I am convinced that there is no greater joy in life. Whilst at the Inn of the White Pig in Whiton, I finally had the chance to sit and indulge myself in a skill I had been taught - the creation and augmentation of magical items. I was able to upgrade my [i]cloak of resistance[/i] and fashion a [i]periapt of wisdom[/i] for myself. Both items took time and patience, but in the long term they will pay off. After some waiting, the others all caught up from their various journeys. Leo had gone into Imaar to learn about the current owner of Aos' villa, and to make inquiries about meeting a man named Adam that could help to tell us about the state of the rebels in the city. Lilliana had visited her High Priestess in Scornel and had recieved information to help her with her great quest - the removal of Overking Tarkane from power. She had also engaged the services of the former Greatest Duellist in Imaar. The title had apparently been lost to Aos in an epic battle as he described it. This man was also banned in Imaar, but his fighting skills were (almost) unsurpassed. With these new allies our chances of success were greatly increased. We then travelled to meet Ulfius Bloodhammer, leader of the Thrinian Knights, owner of the Legendary Bloodhammer itself and highest regarded Champion of Overking Tarkane. He is an imposing figure whom many have tipped as the next Overking of Imaar, and having met him I can see why. He has a huge force of personality, and commands strong respect from his Knights. We spoke with him and his advisors, and he told us that although he could not move against the Overking directly due to politics, if we were to succeed in our attempt to slay him he would reward us personally. He also sent two strong fighters to our cause, although according to one of the group one of these knights - a lord Alfus or somesuch is not as fearsome as his reputation. After the weighty discussions, a more lighthearted conversation took place. We had several powerful items from Gaxmoor which none of us used or cared to use, including a [i]no-dachi of sharpness, a huge mace ruby topped mace, and a greatsword of life-stealing[/i]. We were able to trade these with the Knights and also spend the money we had collected from Gaxmoor's residents. I myself purchased a magical shield, improved the enchantment on my celestial armour and worked on more magical items for the other members of the party. Aos and Sigurd both comissioned [i]luckstones[/i], although Sigurd later seemed less than happy with his decision. I was also able to help Thana choose a magical set of bracers to acquire, ones that improved her already formidable archery skills. Truly she will be a fearsome ally in combat. Leo spent him time researching new spells, the others also bought and improved their weapons and the group found time to truly relax for the first time since arriving in Gaxmoor. We bid a farewell to Ulfius and made our way back to Whiton. We met this Adam of the rebels, and he told us many bits of useful information. Foremost of these was the knowledge that a secret way had been found into the Overkings Central Palace. It had been used many years before to overthrow the Red Wizards when they held Imaar, and indeed it was an Albine hero that led the assault, although he tragically died in the assault. Adam assured us that the passage remained secret, since if the Red Wizards had failed to detect it then the allies of Tarkane surely had failed too. It seemed as though this is our best chance of success. We intend to find out more information by trusting to Sigurd to infiltrate the Bloodhammer Knights and learn more about the defences. In the meantime, the rest of us have to trust to Leo to scout out the Palace magically. I myself have to consider how I can aid the preparations of the party. Perhaps another [i]commune[/i] spell is in order. Finally, there is one final thing I would like to record in this journal. Of late at night I have been dreaming strange dreams. I dream of Albine banners flying above Imaar, I dream of the symbol of Girru engraved on my heart, I dream of my axe bursting into flames, I dream of myself leading a force of celestials against an unseen foe. I know not what these dreams mean, although I guess. I have told no one of them. Some secrets are not meant to be revealed. [ooc - S'mon, hope you like the flavour text at the end there! It's to do with the PrC I intend to take later in the campaign, let's keep that secret for now, OK? Also, if there are any errors above, please tell me. If any other players want to chip in with further details, great too!] [/QUOTE]
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