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<blockquote data-quote="EvolutionKB" data-source="post: 4757576" data-attributes="member: 47833"><p>Thormir, seeing the water rapidly approaching his feet moves further up into the ship. He reaches out his mind to make the skeleton the focus of his power. He raises his finger and points it at the skeleton and a blast of power surges out from it. The skeleton ducks the blast, and the arcane power splashes the water behind it.</p><p> </p><p>[sblock=ooc]Thomir moves and Curses skelly. Misses with EB with a 15.[/sblock]</p><p> </p><p>[sblock=SG]Luring focus pulls an opponent, not slides. A pulled opponent must end the movement closer to you. You can keep the same attack roll, but please choose a different action.[/sblock]</p><p> </p><p>Lorn caught in the swirling currents of water pouring in from outside the ship, is spun around, then disappears under the water.</p><p> </p><p>[sblock=Oni]You still have your remaining standard and minor actions(your move being spent to stay afloat). Attacks from underwater will be tougher than normal, or you could try and make another athletics check(DC 15)[/sblock]</p><p> </p><p>[sblock=Swimming]</p><p>Being in a square where athletics checks must be made is a DC 15 to stay afloat or move via swimming. If that checked is failed then the character must make a DC 20 endurance check at the end of their turn if they took damage. Failure means they lose a HS.[/sblock]</p><p> </p><p>Init: Round 2</p><p></p><p>Thormir: 21-Acted</p><p>Hesh: 12-</p><p>Lorn: 9--</p><p>Skeleton: 8--</p><p>Xandren: 7</p><p></p><p>Xandren: 30/30 HS 10/11(7) 2 AP</p><p>Lorn: 23/23 HS 6/7(5) 1 AP</p><p>Hesh: 22/26 HS 9/9(6) 2 AP--Marked by skeleton</p><p>Thormir: 27/32 1 THP HS 10/11(8) 2 AP </p><p>Skeleton: Cursed by Thormir.</p><p> </p><p>Stellan surges against his bonds and feels them loosen. Hooks sees the shifter trying to fight back and laughs. <strong>"Try all you want shifter, you'll not live to see the sunrise! Now what do you know of the Prophet's other ones!?"</strong> The hogboblin pulls a barbed hook from his belt and sticks it through the shifter's ear, letting it dangle before attaching lead weights to it, the weight pulling the barbed hook slowly out.</p><p> </p><p>[sblock=ooc]</p><p>Success 2 Failure: 0</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="EvolutionKB, post: 4757576, member: 47833"] Thormir, seeing the water rapidly approaching his feet moves further up into the ship. He reaches out his mind to make the skeleton the focus of his power. He raises his finger and points it at the skeleton and a blast of power surges out from it. The skeleton ducks the blast, and the arcane power splashes the water behind it. [sblock=ooc]Thomir moves and Curses skelly. Misses with EB with a 15.[/sblock] [sblock=SG]Luring focus pulls an opponent, not slides. A pulled opponent must end the movement closer to you. You can keep the same attack roll, but please choose a different action.[/sblock] Lorn caught in the swirling currents of water pouring in from outside the ship, is spun around, then disappears under the water. [sblock=Oni]You still have your remaining standard and minor actions(your move being spent to stay afloat). Attacks from underwater will be tougher than normal, or you could try and make another athletics check(DC 15)[/sblock] [sblock=Swimming] Being in a square where athletics checks must be made is a DC 15 to stay afloat or move via swimming. If that checked is failed then the character must make a DC 20 endurance check at the end of their turn if they took damage. Failure means they lose a HS.[/sblock] Init: Round 2 Thormir: 21-Acted Hesh: 12- Lorn: 9-- Skeleton: 8-- Xandren: 7 Xandren: 30/30 HS 10/11(7) 2 AP Lorn: 23/23 HS 6/7(5) 1 AP Hesh: 22/26 HS 9/9(6) 2 AP--Marked by skeleton Thormir: 27/32 1 THP HS 10/11(8) 2 AP Skeleton: Cursed by Thormir. Stellan surges against his bonds and feels them loosen. Hooks sees the shifter trying to fight back and laughs. [B]"Try all you want shifter, you'll not live to see the sunrise! Now what do you know of the Prophet's other ones!?"[/B] The hogboblin pulls a barbed hook from his belt and sticks it through the shifter's ear, letting it dangle before attaching lead weights to it, the weight pulling the barbed hook slowly out. [sblock=ooc] Success 2 Failure: 0 [/sblock] [/QUOTE]
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