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<blockquote data-quote="Oni" data-source="post: 4778240" data-attributes="member: 380"><p>Without thinking, Lorn responded quickly as the swarm of lizards brought the warforged the ground, blanketing the area in arcane fire. Even as he recovered from the reflexive action he began to take stock of the new threat that had appeared. Remembering the strange gem they had found on the ship, Lorn pulled on its mystical power, bringing spent magic back to his mind. Energized he leapt into action, raising his staff the disappating shadows of his spell began to coalesce once more snaking across the ground toward the new quarry, umbral tendrils reaching up to grasp their scaly hides. Lorn had been inspired the the Hesh's own bravery leaping into the field of writhing shadows risking an overload of power he called on more arcane energy than was safe, barely able to control it he unleashed another blast of power at one of the large lizards. His muscles trembling from effort, common sense began to reassert itself in his brain, stumbling out of the treeline he made to get farther away from the acid spitting creatures. </p><p></p><p>[sblock=ooc]</p><p></p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2056172/" target="_blank">Scorching Burst: Int vs Ref [Blast 1 centered on P19] (Target Order: N, W) (1d20+5=25, 1d20+5=7)</a></p><p>I reckon a crit and a miss so 11 fire damage to the lizards. </p><p></p><p>Minor: Power Jewel to recover Grasping Shadows.</p><p></p><p>AP</p><p></p><p>Standard: Take advantage of Hesh's Bravura Presence.</p><p><a href="http://invisiblecastle.com/roller/view/2056173/" target="_blank">Grasping Shadows: Int vs Will [Burst 1, centered on T16] (Target Order: S16, U16) (1d20+5=6, 1d20+5=20)</a></p><p><a href="http://invisiblecastle.com/roller/view/2056175/" target="_blank">Psychic Damage (1d8+5=6)</a></p><p></p><p>Attack from BP: <a href="http://invisiblecastle.com/roller/view/2056178/" target="_blank">Magic Missle: Int vs Ref (Target: U16) (1d20+5=9)</a></p><p><a href="http://invisiblecastle.com/roller/view/2056179/" target="_blank">Force Damage (2d4+5=13)</a></p><p></p><p>Move: move to J25</p><p></p><p>[/sblock]</p><p></p><p>[sblock=ministats]<u><strong>Lorn Spellwright</strong></u>- Male Human Wizard 1</p><p>Initiative: +4, Passive Perception: 11, Passive Insight: 11</p><p>AC:18, Fort:12, Reflex:16, Will:14 -- Speed:6</p><p>HP:21/23, Bloodied:11, Surge Value:5, Surges left:4/7</p><p>Action Points: 1</p><p>Powers -<span style="color: Green"></span></p><p><span style="color: Green">Magic Missle</span></p><p><span style="color: Green">Scorching Blast</span></p><p><span style="color: Green">Thunderwave</span></p><p><span style="color: red"><s>Grasping Shadows</s></span></p><p><span style="color: red">Staff of Defense</span></p><p><span style="color: red">Second Wind</span></p><p><span style="color: gray">Flaming Sphere</span></p><p><span style="color: gray"><s>Power Jewel</s> (Must have reached a milestone today)</span></p><p></p><p>Conditions:</p><p></p><p><a href="http://www.enworld.org/forum/plots-places/249190-lost-eberron-d-d-4th-edition-rg.html#post4638938" target="_blank">Full character sheet</a>[/sblock]</p></blockquote><p></p>
[QUOTE="Oni, post: 4778240, member: 380"] Without thinking, Lorn responded quickly as the swarm of lizards brought the warforged the ground, blanketing the area in arcane fire. Even as he recovered from the reflexive action he began to take stock of the new threat that had appeared. Remembering the strange gem they had found on the ship, Lorn pulled on its mystical power, bringing spent magic back to his mind. Energized he leapt into action, raising his staff the disappating shadows of his spell began to coalesce once more snaking across the ground toward the new quarry, umbral tendrils reaching up to grasp their scaly hides. Lorn had been inspired the the Hesh's own bravery leaping into the field of writhing shadows risking an overload of power he called on more arcane energy than was safe, barely able to control it he unleashed another blast of power at one of the large lizards. His muscles trembling from effort, common sense began to reassert itself in his brain, stumbling out of the treeline he made to get farther away from the acid spitting creatures. [sblock=ooc] Standard: [url=http://invisiblecastle.com/roller/view/2056172/]Scorching Burst: Int vs Ref [Blast 1 centered on P19] (Target Order: N, W) (1d20+5=25, 1d20+5=7)[/url] I reckon a crit and a miss so 11 fire damage to the lizards. Minor: Power Jewel to recover Grasping Shadows. AP Standard: Take advantage of Hesh's Bravura Presence. [url=http://invisiblecastle.com/roller/view/2056173/]Grasping Shadows: Int vs Will [Burst 1, centered on T16] (Target Order: S16, U16) (1d20+5=6, 1d20+5=20)[/url] [url=http://invisiblecastle.com/roller/view/2056175/]Psychic Damage (1d8+5=6)[/url] Attack from BP: [url=http://invisiblecastle.com/roller/view/2056178/]Magic Missle: Int vs Ref (Target: U16) (1d20+5=9)[/url] [url=http://invisiblecastle.com/roller/view/2056179/]Force Damage (2d4+5=13)[/url] Move: move to J25 [/sblock] [sblock=ministats][u][B]Lorn Spellwright[/B][/U]- Male Human Wizard 1 Initiative: +4, Passive Perception: 11, Passive Insight: 11 AC:18, Fort:12, Reflex:16, Will:14 -- Speed:6 HP:21/23, Bloodied:11, Surge Value:5, Surges left:4/7 Action Points: 1 Powers -[color=Green] Magic Missle Scorching Blast Thunderwave[/color] [color=red][s]Grasping Shadows[/s] Staff of Defense Second Wind[/color] [color=gray]Flaming Sphere [s]Power Jewel[/s] (Must have reached a milestone today)[/color] Conditions: [URL="http://www.enworld.org/forum/plots-places/249190-lost-eberron-d-d-4th-edition-rg.html#post4638938"]Full character sheet[/URL][/sblock] [/QUOTE]
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