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Lost faith in my DM
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<blockquote data-quote="Pielorinho" data-source="post: 731035" data-attributes="member: 259"><p>I'll side somewhat with you here, Riveneye. Although there's no counter on the boots, I do think it's reasonable for teh DM to remind you that you're out of charges: this is one of the little bits of bookkeeping that a PC might keep track of, whereas a player won't. If the DM knows this, it's not unreasonable to tell the player before the PC wastes an action. And I can't see how it increases anyone's fun not to tell the player, unless the DM is being a sadist.</p><p></p><p>Furthermore, from reading the logs, I think Riveneye didn't have a good mental picture of what was happening, and was trying to establish that mental picture even while the action started happening. I've played in an online game where that occurred, and it was frustrating.</p><p></p><p>I'm guessing you're not so upset about the fact that your PC died, Riveneye, as you are about the manner in which it happened -- that you were trying to visualize the scene, and mid-visualization, the monster killed you. Granted, you did declare an action (activating the boots and firing an arrow), and that may have made the DM think you were okay with the scene. But the whole thing does sound frustrating.</p><p></p><p>This might be a good one to talk with the DM about. Tell the DM how unhappy you are, and how if you continue in the game, you'll need better descriptions of what's happening. Start asking more questions, and don't declare an action until you're clear on what's going on. If that holds up the game, tough -- it's a consequence of the DM's running a vague-but-lethalgame. If the DM wants things to flow more smoothly, he needs to start granting players the benefit of the doubt in such situations, instead of granting it to the monsters.</p><p></p><p>Then, when the nasties kill your character off next, you won't mind so much, right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 731035, member: 259"] I'll side somewhat with you here, Riveneye. Although there's no counter on the boots, I do think it's reasonable for teh DM to remind you that you're out of charges: this is one of the little bits of bookkeeping that a PC might keep track of, whereas a player won't. If the DM knows this, it's not unreasonable to tell the player before the PC wastes an action. And I can't see how it increases anyone's fun not to tell the player, unless the DM is being a sadist. Furthermore, from reading the logs, I think Riveneye didn't have a good mental picture of what was happening, and was trying to establish that mental picture even while the action started happening. I've played in an online game where that occurred, and it was frustrating. I'm guessing you're not so upset about the fact that your PC died, Riveneye, as you are about the manner in which it happened -- that you were trying to visualize the scene, and mid-visualization, the monster killed you. Granted, you did declare an action (activating the boots and firing an arrow), and that may have made the DM think you were okay with the scene. But the whole thing does sound frustrating. This might be a good one to talk with the DM about. Tell the DM how unhappy you are, and how if you continue in the game, you'll need better descriptions of what's happening. Start asking more questions, and don't declare an action until you're clear on what's going on. If that holds up the game, tough -- it's a consequence of the DM's running a vague-but-lethalgame. If the DM wants things to flow more smoothly, he needs to start granting players the benefit of the doubt in such situations, instead of granting it to the monsters. Then, when the nasties kill your character off next, you won't mind so much, right? ;) Daniel [/QUOTE]
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