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Lost Mine of Phandelver battlemaps
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<blockquote data-quote="Shush" data-source="post: 6335455" data-attributes="member: 6777606"><p><span style="color: #3E3E3E">I have been thinking about it, and it is a possible way to go, in the future. But for now, I will stick to the grid and usual 1 creature=1 square, as well as tactical movement. Reasons are multiple, but mostly cause some of the players in the group are a bit "difficult". So by using grid I do minimize usage of Rule 0, and bickering that comes when those particular players feel they had been denied or in any way damaged by my rulings. Cause always there will be certain cases when "that goblin passed by us, and we were clearly blocking the path" or something.</span></p><p></p><p></p><p></p><p><span style="color: #3E3E3E">I actually did check your topic as well as blog post and pics, but didnt give them much thought before (im running today's session few days prior to what was planned, cause of obligations of some of the players). I re-visited topic and blog, and your pics did help, putting stuff into perspective. Yes, it seems bit cramped, but totally doable. After all, those are goblin caves, they arent supposed to be spacious and luxurious </span><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p><span style="color: #3E3E3E">Thanks for suggestion, I'll take it under consideration, but we arent planning on departing from battlegrid just yet </span><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Shush, post: 6335455, member: 6777606"] [COLOR=#3E3E3E]I have been thinking about it, and it is a possible way to go, in the future. But for now, I will stick to the grid and usual 1 creature=1 square, as well as tactical movement. Reasons are multiple, but mostly cause some of the players in the group are a bit "difficult". So by using grid I do minimize usage of Rule 0, and bickering that comes when those particular players feel they had been denied or in any way damaged by my rulings. Cause always there will be certain cases when "that goblin passed by us, and we were clearly blocking the path" or something.[/COLOR] [COLOR=#3E3E3E]I actually did check your topic as well as blog post and pics, but didnt give them much thought before (im running today's session few days prior to what was planned, cause of obligations of some of the players). I re-visited topic and blog, and your pics did help, putting stuff into perspective. Yes, it seems bit cramped, but totally doable. After all, those are goblin caves, they arent supposed to be spacious and luxurious [/COLOR]:) [COLOR=#3E3E3E]Thanks for suggestion, I'll take it under consideration, but we arent planning on departing from battlegrid just yet [/COLOR]:) [/QUOTE]
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