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<blockquote data-quote="GameDoc" data-source="post: 6371219" data-attributes="member: 53915"><p><span style="font-size: 12px">Name: Vottr Rockseeker</span></p><p><em>"Me granda' used to always say I was blunt as the butt-end of a hammer."</em></p><p></p><p>[ATTACH]63788[/ATTACH]</p><p> </p><p>Sex/Race: Male Mountain Dwarf </p><p>Class/Level: Fighter (2)</p><p> Alignment: NG </p><p>Size: Med. </p><p>Type (Subtype): Humanoid (Dwarf)</p><p> Init +0; Senses Darkvision; Passive Perception 13</p><p> </p><p>Proficiency Bonus +2</p><p></p><p> DEFENSE</p><p> AC 17 (+16 chainmail armor, +1 defense fighting style)</p><p> HP 22 (2d10 +6)</p><p> Saves: <strong>Str +5,</strong> Dex +0, <strong>Con +5</strong>, Int -1, Wis +1, Cha +1</p><p> Special Defenses: Advantage on saves vs. poison; resistance against poison damage.</p><p> </p><p> OFFENSE</p><p> Speed 25 ft.</p><p> Melee (Maul) +5 (2d6+3) </p><p> Melee (War pick) +5 (1d8+3; versatile 1d10+3)</p><p> Melee (Handaxe) +5 (1d6+3)</p><p> Ranged (Handaxe) +5 (1d6+3)</p><p> Special Attacks: </p><p> </p><p> STATISTICS</p><p> Str 17 (+3), Dex 10 (+0), Con 16 (+3), Int 8 (-1), Wis 13 (+1), Cha 12 (+1)</p><p> </p><p> Traits: I face a problem head-on. A simple, direct solution is the best approach. I enjoy being strong and like to break things.</p><p> Ideal: My clan is all that matters.</p><p> Bond: Someone saved my life on the battlefield. To this day, I will never leave a friend behind.</p><p> Flaw: I’d eat my own armor before I’d admit when I’m wrong.</p><p> </p><p> Skills Mark Proficient either by bolding or changing 0 to @</p><p> Mod Attribute Name of Skill</p><p> +0 0 (dex) Acrobatics</p><p> +1 0 (wis) Animal Handling</p><p> -1 0 (int) Arcana</p><p> <strong>+5 @ (str) Athletics</strong></p><p> +1 0 (cha) Deception</p><p> -1 0 (int) History (Stonecunning +3)</p><p> <strong>+3 @ (wis) Insight</strong></p><p><strong> +3 @ (cha) Intimidation</strong></p><p> -1 0 (int) Investigation</p><p> +1 0 (wis) Medicine</p><p> -1 0 (int) Nature</p><p> <strong>+3 @ (wis) Perception</strong></p><p> +1 0 (cha) Performance</p><p> +1 0 (cha) Persuasion</p><p> -1 0 (int) Religion</p><p> +0 0 (dex) Sleight of Hand</p><p> +0 0 (dex) Stealth</p><p> +1 0 (wis) Survival</p><p> </p><p>Profieciencies: all armor and shields, all simple and martial weapons, mason's tools, land vehicles, gaming dice.</p><p></p><p> Languages: Dwarvish, Common</p><p> </p><p> Racial Abilities: Darkvision, Dwarven Resilience, Stonecunning</p><p> </p><p> Background Abilities: Military Rank (Sergeant)</p><p> </p><p> Class features: Fighting Style (Defense), Second Wind, Action Surge (1 use)</p><p> </p><p> Combat Gear: maul, war pick, 2 handaxes, chainmail armor</p><p> </p><p> Other Gear: backpack, bedroll, mess kit, tinderbox, waterskin, 50’ hemp rope, 10 torches, 10 days’ rations, miner's pick, shovel, bucket, military insignia, a set of bone dice, common clothes, belt pouch, an earring he tore off a Many-Arrows orc while battling in the streets of Neverwinter, a small weightless stone block (trinket).</p><p> </p><p> Money: 20 gp, 10 sp, 4cp</p><p> </p><p> Description: Vottr is a husky dwarf who stands 4’ 7” tall and weights 184 lbs. His has a light brown complexion and brown eyes. His hair is course and black and he keeps pulled back. His beard is arranged in three long braids. </p><p> </p><p>Background: Soldier</p><p></p><p> History: As a young dwarf, Vottr left his mountain home and traveled to Mintran where he enlisted in their mercenary corps hoping to find fortune and glory. Although he was a good fighter and attained the rank of sergeant, he found his heart wasn’t in fighting without any cause other than being paid. Hoping to find a more worthy outlet for his skills, he requested to be detailed to Neverwinter, but it wasn't much better. Fortunately, his uncle Gundren relocated to the city not long ago, hoping to discover the location of the lost Wave Echo Cave somwhere near Phandelver. Vottr, eager to find a new purpose in life, resigned form the mercenary company and went to work with his kin, hoping to put his stone masonry skills to good use.</p></blockquote><p></p>
[QUOTE="GameDoc, post: 6371219, member: 53915"] [SIZE=3]Name: Vottr Rockseeker[/SIZE] [I]"Me granda' used to always say I was blunt as the butt-end of a hammer."[/I] [ATTACH=CONFIG]63788._xfImport[/ATTACH] Sex/Race: Male Mountain Dwarf Class/Level: Fighter (2) Alignment: NG Size: Med. Type (Subtype): Humanoid (Dwarf) Init +0; Senses Darkvision; Passive Perception 13 Proficiency Bonus +2 DEFENSE AC 17 (+16 chainmail armor, +1 defense fighting style) HP 22 (2d10 +6) Saves: [B]Str +5,[/B] Dex +0, [B]Con +5[/B], Int -1, Wis +1, Cha +1 Special Defenses: Advantage on saves vs. poison; resistance against poison damage. OFFENSE Speed 25 ft. Melee (Maul) +5 (2d6+3) Melee (War pick) +5 (1d8+3; versatile 1d10+3) Melee (Handaxe) +5 (1d6+3) Ranged (Handaxe) +5 (1d6+3) Special Attacks: STATISTICS Str 17 (+3), Dex 10 (+0), Con 16 (+3), Int 8 (-1), Wis 13 (+1), Cha 12 (+1) Traits: I face a problem head-on. A simple, direct solution is the best approach. I enjoy being strong and like to break things. Ideal: My clan is all that matters. Bond: Someone saved my life on the battlefield. To this day, I will never leave a friend behind. Flaw: I’d eat my own armor before I’d admit when I’m wrong. Skills Mark Proficient either by bolding or changing 0 to @ Mod Attribute Name of Skill +0 0 (dex) Acrobatics +1 0 (wis) Animal Handling -1 0 (int) Arcana [B]+5 @ (str) Athletics[/B] +1 0 (cha) Deception -1 0 (int) History (Stonecunning +3) [B]+3 @ (wis) Insight +3 @ (cha) Intimidation[/B] -1 0 (int) Investigation +1 0 (wis) Medicine -1 0 (int) Nature [B]+3 @ (wis) Perception[/B] +1 0 (cha) Performance +1 0 (cha) Persuasion -1 0 (int) Religion +0 0 (dex) Sleight of Hand +0 0 (dex) Stealth +1 0 (wis) Survival Profieciencies: all armor and shields, all simple and martial weapons, mason's tools, land vehicles, gaming dice. Languages: Dwarvish, Common Racial Abilities: Darkvision, Dwarven Resilience, Stonecunning Background Abilities: Military Rank (Sergeant) Class features: Fighting Style (Defense), Second Wind, Action Surge (1 use) Combat Gear: maul, war pick, 2 handaxes, chainmail armor Other Gear: backpack, bedroll, mess kit, tinderbox, waterskin, 50’ hemp rope, 10 torches, 10 days’ rations, miner's pick, shovel, bucket, military insignia, a set of bone dice, common clothes, belt pouch, an earring he tore off a Many-Arrows orc while battling in the streets of Neverwinter, a small weightless stone block (trinket). Money: 20 gp, 10 sp, 4cp Description: Vottr is a husky dwarf who stands 4’ 7” tall and weights 184 lbs. His has a light brown complexion and brown eyes. His hair is course and black and he keeps pulled back. His beard is arranged in three long braids. Background: Soldier History: As a young dwarf, Vottr left his mountain home and traveled to Mintran where he enlisted in their mercenary corps hoping to find fortune and glory. Although he was a good fighter and attained the rank of sergeant, he found his heart wasn’t in fighting without any cause other than being paid. Hoping to find a more worthy outlet for his skills, he requested to be detailed to Neverwinter, but it wasn't much better. Fortunately, his uncle Gundren relocated to the city not long ago, hoping to discover the location of the lost Wave Echo Cave somwhere near Phandelver. Vottr, eager to find a new purpose in life, resigned form the mercenary company and went to work with his kin, hoping to put his stone masonry skills to good use. [/QUOTE]
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