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Lost Mines of Phandelver: Straight to Cragmaw Castle?
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<blockquote data-quote="Nemio" data-source="post: 6622679" data-attributes="member: 6775814"><p>I don't have the DM booklet here before me but someone knows/suggests that capturing a Goblin patrol in the forest area might give further information about where the Castle is located.</p><p>(Gundren and/or Droop?)</p><p></p><p>Here's what I will do.</p><p>The Goblin in the Redbrand Hideout doesn't know where the castle is but tells them about the patrols.</p><p>If my party decides looking for one then I will use the Tracking rules in the DMG to see how fast they can locate one. </p><p> </p><p>If they approach with speed they might catch the patrol before it reaches the castle at night.</p><p>A captured Goblin can give them the correct location.</p><p></p><p>If they approach with stealth they will not close the distance but find the castle without an encounter.</p><p>I'm just wondering if I should then add the patrol numbers to the ones already in the castle.</p><p>That might make it even more difficult.</p><p></p><p>Then again if my party is smart they will realize that patrols leave at dawn and return at night.</p><p>The Goblin could also tell them he heard that's how they do it.</p><p>Yes, I might play it like that <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Nemio, post: 6622679, member: 6775814"] I don't have the DM booklet here before me but someone knows/suggests that capturing a Goblin patrol in the forest area might give further information about where the Castle is located. (Gundren and/or Droop?) Here's what I will do. The Goblin in the Redbrand Hideout doesn't know where the castle is but tells them about the patrols. If my party decides looking for one then I will use the Tracking rules in the DMG to see how fast they can locate one. If they approach with speed they might catch the patrol before it reaches the castle at night. A captured Goblin can give them the correct location. If they approach with stealth they will not close the distance but find the castle without an encounter. I'm just wondering if I should then add the patrol numbers to the ones already in the castle. That might make it even more difficult. Then again if my party is smart they will realize that patrols leave at dawn and return at night. The Goblin could also tell them he heard that's how they do it. Yes, I might play it like that :) [/QUOTE]
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Lost Mines of Phandelver: Straight to Cragmaw Castle?
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