Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Lost Mines *SPOILERS* Thundertree comments...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bumamgar" data-source="post: 6368415" data-attributes="member: 38648"><p>I am running Lost Mines for a 4 character party comprised of a Barbarian 3 (AC 21), Ranger 3 (AC 17), Wizard 3 (AC 18) and Monk 1/Cleric 2 (AC 22)</p><p></p><p>These characters are fairly well optimized in my opinion, none of them wear armor, the Wizard uses 4 charges from the Staff of Defense every day to give everyone Mage Armor for 8 hours, resulting in the characters all having pretty good AC.</p><p></p><p>The party just cleared Thundertree. After the second encounter with Twig Blights (AC 13, HP 4, +3 to hit, d4+1 dmg) it became very clear to me that these creatures were simply not a challenge for the party in any way. The party members are all +6 to +8 to hit with their primary weapons, so they hit the blights 75% of the time, with any hit being an auto-kill. Conversely, the blights at best have a 25% chance to hit the back-rank characters, or a 5-10% chance to hit the front-rank characters.</p><p></p><p>In other words, even as written with 6 - 8 blights in an encounter, it was a simple mowfest for the party, with the blights never once hitting the characters and simply dying in one blow.</p><p></p><p>After the first couple of encounters I simply ruled that the twig blights fled from the party to speed things along.</p><p></p><p>The dragon, of course, was no pushover. The party did succeed in driving it off, but the Monk/Cleric was killed outright from massive damage due to a failed save when the dragon used its breath weapon. The party traveled to Neverwinter where Sildar had brought Glasstaff to the Lord's Alliance for trial. Given the service the party had performed rescuing Sildar and freeing Phandalin from the Redcloaks and capturing (not slaying) all of them, Silder was able to convince a local priest to cast Raise Dead for a total of 700gp (500gp for the component + 200gp for the priest's time). The party understands this was a one-time deep discount due to the great service they had performed for the Lord's Alliance.</p><p></p><p>Anyway, my point is, Thundertree seems to be kind of odd. You've got a druid hanging out who could easily defeat the twig blights and zombies all by himself and you've got a tough dragon. The dragon was a memorable encounter, the rest of the town was a waste of time. There weren't any challenges suitable to drain the parties resources, so they were able to take on the dragon at full health with all spells / abilities available.</p><p></p><p>How did other DM's / parties handle Thundertree?</p></blockquote><p></p>
[QUOTE="Bumamgar, post: 6368415, member: 38648"] I am running Lost Mines for a 4 character party comprised of a Barbarian 3 (AC 21), Ranger 3 (AC 17), Wizard 3 (AC 18) and Monk 1/Cleric 2 (AC 22) These characters are fairly well optimized in my opinion, none of them wear armor, the Wizard uses 4 charges from the Staff of Defense every day to give everyone Mage Armor for 8 hours, resulting in the characters all having pretty good AC. The party just cleared Thundertree. After the second encounter with Twig Blights (AC 13, HP 4, +3 to hit, d4+1 dmg) it became very clear to me that these creatures were simply not a challenge for the party in any way. The party members are all +6 to +8 to hit with their primary weapons, so they hit the blights 75% of the time, with any hit being an auto-kill. Conversely, the blights at best have a 25% chance to hit the back-rank characters, or a 5-10% chance to hit the front-rank characters. In other words, even as written with 6 - 8 blights in an encounter, it was a simple mowfest for the party, with the blights never once hitting the characters and simply dying in one blow. After the first couple of encounters I simply ruled that the twig blights fled from the party to speed things along. The dragon, of course, was no pushover. The party did succeed in driving it off, but the Monk/Cleric was killed outright from massive damage due to a failed save when the dragon used its breath weapon. The party traveled to Neverwinter where Sildar had brought Glasstaff to the Lord's Alliance for trial. Given the service the party had performed rescuing Sildar and freeing Phandalin from the Redcloaks and capturing (not slaying) all of them, Silder was able to convince a local priest to cast Raise Dead for a total of 700gp (500gp for the component + 200gp for the priest's time). The party understands this was a one-time deep discount due to the great service they had performed for the Lord's Alliance. Anyway, my point is, Thundertree seems to be kind of odd. You've got a druid hanging out who could easily defeat the twig blights and zombies all by himself and you've got a tough dragon. The dragon was a memorable encounter, the rest of the town was a waste of time. There weren't any challenges suitable to drain the parties resources, so they were able to take on the dragon at full health with all spells / abilities available. How did other DM's / parties handle Thundertree? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Lost Mines *SPOILERS* Thundertree comments...
Top