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<blockquote data-quote="NotAYakk" data-source="post: 4360024" data-attributes="member: 72555"><p>Wonderful bit of Math! Thanks -- these numbers really make me happy!</p><p></p><p>Here is a bit of statistics I'd love to see:</p><p></p><p>(% of creatures on which this Defense is their lowest Defense) (Mean difference from (level+12), and Variance from (level+12), for which this defense is their lowest defense) (Mean differences from AC, and variance from AC, for which this defense is their lowest defense).</p><p></p><p>That will help tell us how useful having a good attack against a given defense is, rather than against AC.</p><p></p><p>...</p><p></p><p>Did you factor out Elite/Solos or not? That is important, as Elites shouldn't be averaged in with normal monsters.</p><p></p><p>...</p><p></p><p>Another good bit of information? The average damage output of monsters by level and role, say on a 5 round horizon.</p><p></p><p>(One of each encounter power, starting with refresh ones. Refresh ones have a N/6 chance of activating each round after the first -- and then 5 - ((1+N*4/6) recharge powers + Standard action Encounter Powers) at-will power usage).</p><p></p><p>Having information about the enemy "damage budget" would be exceedingly useful!</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 4360024, member: 72555"] Wonderful bit of Math! Thanks -- these numbers really make me happy! Here is a bit of statistics I'd love to see: (% of creatures on which this Defense is their lowest Defense) (Mean difference from (level+12), and Variance from (level+12), for which this defense is their lowest defense) (Mean differences from AC, and variance from AC, for which this defense is their lowest defense). That will help tell us how useful having a good attack against a given defense is, rather than against AC. ... Did you factor out Elite/Solos or not? That is important, as Elites shouldn't be averaged in with normal monsters. ... Another good bit of information? The average damage output of monsters by level and role, say on a 5 round horizon. (One of each encounter power, starting with refresh ones. Refresh ones have a N/6 chance of activating each round after the first -- and then 5 - ((1+N*4/6) recharge powers + Standard action Encounter Powers) at-will power usage). Having information about the enemy "damage budget" would be exceedingly useful! [/QUOTE]
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