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<blockquote data-quote="Gold Roger" data-source="post: 3075113" data-attributes="member: 33904"><p>Here's how I see it for games I play in:</p><p></p><p>PC to PC:</p><p></p><p>1) If it's between PC's of other players, it's up to the players. As long as they are mature about it, keep player and PC distinquished and don't disrupt the game.</p><p></p><p>2) If one of the PC's is mine, I'd prefer to either: not do it at all or, if the PC's just fit and I trust the other player I'd keep it on the low and mostly in the background.</p><p></p><p>NPC to PC:</p><p></p><p>1) Somebody else is the DM and it's not my PC: I'd treat it just like PC to PC between other players.</p><p></p><p>2) It's my PC: I'd keep it on the low. Little things played out. Mostly one sentence in between like: My character pays love interest xy a visit. My character has love interest xy along for the great festival. Generaly I love it when the DM uses character specific stuff for plots, so I'd be delighted if my chars love interest was used as plot hook. But I'm not gaming to improvise romantical theater.</p><p></p><p>3) If I'm the DM: I'd expect my players to handle it like I do. Not every love interest would be killed and turned into a Vampire, actually be a succubus or be kidnapped, but I'd expect my player to accept that for me love intersts are story elements and possible plot hooks just like any other NPC.</p><p></p><p></p><p>To your expirience I can only say "ouch". I guess you should have talked it out with the player in question earlier, but the main problem lies with her: expecting the DM to read ones mind, setting high expectations and not communicating them to the DM, not trusting the DM, trying to dictate the games course on the DM, hogging spotlight, derailing the tone of the game and then more or less bitching around that things aren't how one wants them to be is not what I call being a good player.</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 3075113, member: 33904"] Here's how I see it for games I play in: PC to PC: 1) If it's between PC's of other players, it's up to the players. As long as they are mature about it, keep player and PC distinquished and don't disrupt the game. 2) If one of the PC's is mine, I'd prefer to either: not do it at all or, if the PC's just fit and I trust the other player I'd keep it on the low and mostly in the background. NPC to PC: 1) Somebody else is the DM and it's not my PC: I'd treat it just like PC to PC between other players. 2) It's my PC: I'd keep it on the low. Little things played out. Mostly one sentence in between like: My character pays love interest xy a visit. My character has love interest xy along for the great festival. Generaly I love it when the DM uses character specific stuff for plots, so I'd be delighted if my chars love interest was used as plot hook. But I'm not gaming to improvise romantical theater. 3) If I'm the DM: I'd expect my players to handle it like I do. Not every love interest would be killed and turned into a Vampire, actually be a succubus or be kidnapped, but I'd expect my player to accept that for me love intersts are story elements and possible plot hooks just like any other NPC. To your expirience I can only say "ouch". I guess you should have talked it out with the player in question earlier, but the main problem lies with her: expecting the DM to read ones mind, setting high expectations and not communicating them to the DM, not trusting the DM, trying to dictate the games course on the DM, hogging spotlight, derailing the tone of the game and then more or less bitching around that things aren't how one wants them to be is not what I call being a good player. [/QUOTE]
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